Added new sample dolphin.

This commit is contained in:
Foxar
2020-12-02 20:54:19 +01:00
parent 51702d5ef7
commit 7e676916a0
8 changed files with 371 additions and 0 deletions
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/*
# ______ ____ ___
# | \/ ____| |___|
# | | | \ | |
#-----------------------------------------------------------------------
# Copyright 2020, tyra - https://github.com/h4570/tyra
# Licenced under Apache License 2.0
# Michał Mostowik <mostek3pl@gmail.com>
*/
#include "player.hpp"
#include <loaders/obj_loader.hpp>
#include <loaders/bmp_loader.hpp>
#include <modules/gif_sender.hpp>
#include <utils/debug.hpp>
#include <utils/math.hpp>
Player::Player()
{
mesh.loadMD2("dolphin/","dolphin",0.05F,true);
mesh.shouldBeFrustumCulled = false;
mesh.position.set(0.0F,20.0F,-10.0f);
mesh.rotation.x = -1.6F;
mesh.setAnimSpeed(0.05F);
}
Player::~Player()
{
}
void Player::update(Pad& t_pad)
{
velocity=0;
if(t_pad.lJoyV <= 100)
velocity=1;
else if(t_pad.lJoyV >= 200)
velocity=-1;
if(t_pad.lJoyH >= 200)
mesh.rotation.z-=0.1;
else if(t_pad.lJoyH <= 100)
mesh.rotation.z+=0.1;
if(velocity>0 && mesh.getCurrentAnimationFrame()==0)
mesh.playAnimation(0, 14);
mesh.position.z+=Math::cos(mesh.rotation.z)*velocity;
mesh.position.x+=Math::sin(mesh.rotation.z)*velocity;
}
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/*
# ______ ____ ___
# | \/ ____| |___|
# | | | \ | |
#-----------------------------------------------------------------------
# Copyright 2020, tyra - https://github.com/h4570/tyra
# Licenced under Apache License 2.0
# Michał Mostowik <mostek3pl@gmail.com>
*/
#ifndef _PLAYER_
#define _PLAYER_
#include "../camera.hpp"
#include <modules/pad.hpp>
#include <tamtypes.h>
class Player
{
public:
float gravity, velocity;
Mesh mesh;
Player();
~Player();
void update(Pad &t_pad);
private:
Vector3 playerNextPosition;
};
#endif