refactor: apply review changes

This commit is contained in:
Wellinator
2022-07-19 09:12:00 -03:00
parent e7e4f375ba
commit 81686a8033
2 changed files with 15 additions and 16 deletions
+4 -5
View File
@@ -42,20 +42,19 @@ class BBox : public CoreBBox {
const BBoxFace& getBottomFace() { return _bottomFace; } const BBoxFace& getBottomFace() { return _bottomFace; }
/** @returns the lower (x, y, z) boundary of the box. */ /** @returns the lower (x, y, z) boundary of the box. */
const Vec4 min(); Vec4 min();
/** @returns the upper (x, y, z) boundary of the box. */ /** @returns the upper (x, y, z) boundary of the box. */
const Vec4 max(); Vec4 max();
/** /**
* @returns void;
* @param res_min Vec4 to store the min result * @param res_min Vec4 to store the min result
* @param res_max Vec4 to store the min result * @param res_max Vec4 to store the min result
* @brief Calc and stores the min and max points of box at a single loop * @brief Calc and stores the min and max points of box at a single loop
* */ * */
void calcMinMax(Vec4& res_min, Vec4& res_max); void getMinMax(Vec4* res_min, Vec4* res_max);
protected: protected:
float _height, _depth, _width; float _height, _depth, _width;
Vec4 _centerVector, _min; Vec4 _centerVector;
/** Front face (further on z-axis) */ /** Front face (further on z-axis) */
BBoxFace _frontFace; BBoxFace _frontFace;
/** Back face (nearer on z-axis) */ /** Back face (nearer on z-axis) */
+11 -11
View File
@@ -50,7 +50,7 @@ void BBox::setData() {
_bottomFace = BBoxFace(_vertices[0], _vertices[5], _vertices[0].y); _bottomFace = BBoxFace(_vertices[0], _vertices[5], _vertices[0].y);
} }
const Vec4 BBox::min() { Vec4 BBox::min() {
Vec4 temp, _min; Vec4 temp, _min;
u8 isInitialized = 0; u8 isInitialized = 0;
@@ -70,7 +70,7 @@ const Vec4 BBox::min() {
return _min; return _min;
} }
const Vec4 BBox::max() { Vec4 BBox::max() {
Vec4 temp, _max; Vec4 temp, _max;
u8 isInitialized = 0; u8 isInitialized = 0;
@@ -90,7 +90,7 @@ const Vec4 BBox::max() {
return _max; return _max;
} }
void BBox::calcMinMax(Vec4& res_min, Vec4& res_max) { void BBox::getMinMax(Vec4* res_min, Vec4* res_max) {
Vec4 temp = Vec4(); Vec4 temp = Vec4();
u8 isInitialized = 0; u8 isInitialized = 0;
@@ -99,18 +99,18 @@ void BBox::calcMinMax(Vec4& res_min, Vec4& res_max) {
temp.set(vertices[i].x, vertices[i].y, vertices[i].z, 1.0F); temp.set(vertices[i].x, vertices[i].y, vertices[i].z, 1.0F);
if (isInitialized == 0) { if (isInitialized == 0) {
isInitialized = 1; isInitialized = 1;
res_min.set(temp); res_min->set(temp);
res_max.set(temp); res_max->set(temp);
} }
if (res_min.x > temp.x) res_min.x = temp.x; if (res_min->x > temp.x) res_min->x = temp.x;
if (temp.x > res_max.x) res_max.x = temp.x; if (temp.x > res_max->x) res_max->x = temp.x;
if (res_min.y > temp.y) res_min.y = temp.y; if (res_min->y > temp.y) res_min->y = temp.y;
if (temp.y > res_max.y) res_max.y = temp.y; if (temp.y > res_max->y) res_max->y = temp.y;
if (res_min.z > temp.z) res_min.z = temp.z; if (res_min->z > temp.z) res_min->z = temp.z;
if (temp.z > res_max.z) res_max.z = temp.z; if (temp.z > res_max->z) res_max->z = temp.z;
} }
} }