refactored to match latest libpacket2 api
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@@ -40,7 +40,7 @@ Renderer::Renderer(u32 t_packetSize, ScreenSettings *t_screen)
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isVSyncEnabled = true;
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isFrameEmpty = false;
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lastTextureId = 0;
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flipPacket = packet2_create_normal(4, P2_TYPE_UNCACHED_ACCL);
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flipPacket = packet2_create(4, P2_TYPE_UNCACHED_ACCL, P2_MODE_NORMAL, 0);
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allocateBuffers(t_screen->width, t_screen->height);
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initDrawingEnv(t_screen->width, t_screen->height);
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setPrim();
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@@ -106,7 +106,7 @@ void Renderer::initDrawingEnv(float t_screenW, float t_screenH)
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PRINT_LOG("Initializing drawing environment");
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u16 halfW = (u16)t_screenW / 2;
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u16 halfH = (u16)t_screenH / 2;
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packet2_t *packet2 = packet2_create_normal(20, P2_TYPE_NORMAL);
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packet2_t *packet2 = packet2_create(20, P2_TYPE_NORMAL, P2_MODE_NORMAL, 0);
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packet2_update(packet2, draw_setup_environment(packet2->base, 0, frameBuffers, &(zBuffer)));
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packet2_update(packet2, draw_primitive_xyoffset(packet2->next, 0, (2048 - halfW), (2048 - halfH)));
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packet2_update(packet2, draw_finish(packet2->next));
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