mcpip changes
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@@ -54,7 +54,7 @@ class Tutorial01 : public Game {
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Texture* blocksTex2;
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u32 blocksCount;
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McpipBlock* blocks;
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std::vector<McpipBlock*> blocks;
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M4x4* translations;
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M4x4* rotations;
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M4x4* scales;
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