moved texturebuffer outside of spec
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@@ -32,7 +32,7 @@ public:
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~GifSender();
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void initPacket(u8 context);
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void addObjects(RenderData *t_renderData, Mesh **t_objects3D, u32 t_amount, LightBulb *t_bulbs, u16 t_bulbsCount);
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void addObjects(RenderData *t_renderData, Mesh **t_objects3D, u32 t_amount, LightBulb *t_bulbs, u16 t_bulbsCount, texbuffer_t *textureBuffer);
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void addClear(zbuffer_t *t_zBuffer);
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void sendPacket();
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void sendClear(zbuffer_t *t_zBuffer);
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