moved texturebuffer outside of spec
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@@ -18,11 +18,11 @@
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// ----
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/** Create by specifying 3 points */
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Vector3::Vector3(float x, float y, float z)
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Vector3::Vector3(float t_x, float t_y, float t_z)
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{
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this->x = x;
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this->y = y;
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this->z = z;
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x = t_x;
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y = t_y;
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z = t_z;
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}
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/** Create with another vector values */
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