10 enemies in demo
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/*
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# _____ ____ ___
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# | \/ ____| |___|
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# | | | \ | |
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#-----------------------------------------------------------------------
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# Copyright 2022, tyra - https://github.com/h4570/tyra
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# Licensed under Apache License 2.0
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# Sandro Sobczyński <sandro.sobczynski@gmail.com>
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*/
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#pragma once
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#include <tyra>
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#include <audsrv.h>
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using Tyra::DynamicMesh;
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using Tyra::Texture;
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using Tyra::Vec4;
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namespace Demo {
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struct EnemyInfo {
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u8 adpcmChannel;
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audsrv_adpcm_t* adpcmSample;
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DynamicMesh* motherMesh;
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Texture* bodyTexture;
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Texture* clothTexture;
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Vec4 spawnPoint;
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};
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} // namespace Demo
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