mesh_texture refactoring #1
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@@ -16,6 +16,12 @@
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#include "math/vector3.hpp"
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#include "./mesh_material.hpp"
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/**
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* Class which contains core mesh data
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* which are needed for drawing.
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* Static object (not animated), will have
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* only one instance of this class.
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*/
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class MeshFrame
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{
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