mesh_texture refactoring #1

This commit is contained in:
Sandro Sobczyński
2020-10-29 22:19:06 +01:00
parent 8501a85f49
commit 99d4c3633b
12 changed files with 102 additions and 22 deletions
+2 -1
View File
@@ -22,6 +22,7 @@
#include "../models/screen_settings.hpp"
#include "../models/light_bulb.hpp"
#include "../models/render_data.hpp"
#include "../models/mesh_texture.hpp"
/** Class responsible for sending data packets via GIF (PATH3) */
class GifSender
@@ -36,7 +37,7 @@ public:
void addClear(zbuffer_t *t_zBuffer);
void sendPacket();
void sendClear(zbuffer_t *t_zBuffer);
static void sendTexture(Texture &texture, texbuffer_t *t_texBuffer);
static void sendTexture(MeshTexture &texture, texbuffer_t *t_texBuffer);
private:
xyz_t *xyz;