mesh_texture refactoring #1
This commit is contained in:
1 parent
8501a85f49
commit
99d4c3633b
12 files changed
+102
-22
No files matched your search
@@ -30,7 +30,7 @@ BmpLoader::~BmpLoader() {}
|
||||
* @param t_name Without extension. Example "skyfall2"
|
||||
* @param t_extension With dot and extension. Example ".BMP"
|
||||
*/
|
||||
void BmpLoader::load(Texture &o_texture, char *t_subfolder, char *t_name, char *t_extension)
|
||||
void BmpLoader::load(MeshTexture &o_texture, char *t_subfolder, char *t_name, char *t_extension)
|
||||
{
|
||||
char *t_path_part = String::createConcatenated(t_subfolder, t_name);
|
||||
char *t_path = String::createConcatenated(t_path_part, t_extension);
|
||||
|
||||
Reference in new issue
Block a user