diff --git a/docs/install.md b/docs/install.md
new file mode 100644
index 0000000..89caf63
--- /dev/null
+++ b/docs/install.md
@@ -0,0 +1,210 @@
+# Installation tutorial
+
+This tutorial will show you, how to:
+- Setup your WSL machine for PS2DEV
+- Install entire PS2DEV+Tyra environment
+- Setup VSCode with Intelisense
+- Setup PCSX2
+
+So let's get started!
+
+---
+
+
+## VSCode and WSL
+- Install VSCode from
+https://code.visualstudio.com/
+- Install WSL
+https://docs.microsoft.com/en-us/windows/wsl/install-win10
+`Info: Please choose Ubuntu-20.04`
+- Set root as default WSL user.
+Open `cmd.exe` and type:
+`ubuntu2004 config --default-user root`
+
+---
+
+
+## Ubuntu configuration and PS2DEV+Tyra
+- Open WSL terminal (Windows search -> wsl)
+`Info: Be sure that are you logged as a root!`
+- Type these commands
+```
+apt-get update && apt-get upgrade -y
+apt-get install -y build-essential make texinfo cmake bison flex gettext libgmp3-dev libmpfr-dev libmpc-dev libz-dev wget patch
+```
+- Configure git (replace your name and email)
+```
+git config --global user.email "your@email.com"
+git config --global user.name "Your Name"
+```
+- Create directories
+```
+mkdir /ps2dev
+mkdir /ps2dev/built
+mkdir /ps2dev/source
+mkdir /repos
+mkdir /repos/tyra
+```
+- Clone repos
+```
+git clone https://github.com/ps2dev/ps2dev.git /ps2dev/source/
+git clone https://github.com/h4570/tyra.git /repos/tyra/
+```
+- Open bashrc via `nano ~/.bashrc` and add these lines at the end of file. Be sure that they are 1:1, so don't add additional spaces!
+```
+export PS2DEV=/ps2dev/built
+export PS2SDK=$PS2DEV/ps2sdk
+export GSKIT=$PS2DEV/gsKit
+export PATH=$PATH:$PS2DEV/bin:$PS2DEV/ee/bin:$PS2DEV/iop/bin:$PS2DEV/dvp/bin:$PS2SDK/bin
+export PS2HOSTNAME=192.168.0.200
+export TYRA=/repos/tyra
+export WSL_MAKE_WINDOWS=\\\\\\\\wsl\$\$\\\\Ubuntu-20.04
+export WSL_LINUX_PCSX2=/mnt/c/Program\\\ Files\\\ \\\(x86\\\)/PCSX2
+```
+- Refresh env variables via -> `. ~/.bashrc`
+- Close wsl terminal
+
+---
+
+
+## Mapping WSL directories to your Windows machine
+- Open cmd and type `wsl.exe --list`
+`Info: Remember your distribution name from this list. My is "Ubuntu-20.04"`
+- Click at the windows logo on your keyboard, type "This PC" and open
+- At the upper menu click "Map disk drive"
+`Info: Replace my name with your WSL name!`
+ - Folder: \\\\wsl$\\Ubuntu-20.04
+ - Click OK
+
+`Info: You will have now new disk on your PC, this is the WSL filesystem.`
+
+---
+
+
+## Configuring VSCode
+- Open VSCode
+- Install extension "Remote - WSL"
+- Install extension "C/C++"
+- Restart VSCode if required
+- VSCode: Click on "File" -> "Open folder in WSL"
+ - Open "repos/tyra"
+- VSCode: Click on "Terminal" -> "New terminal"
+
+`Info: New terminal should appear. This is the same WSL terminal :)`
+
+---
+
+
+## PS2DEV installation
+- In VSCode's WSL terminal type:
+```
+cd /ps2dev/source
+./build-all.sh
+```
+`Info: This can take some time...`
+- And open again .bashrc via `nano ~/.bashrc` and add these lines at the end of file.
+```
+export ZLIB=${PS2SDK}/ports
+export LIBTIFF=${PS2SDK}/ports
+export LIBJPEG=${PS2SDK}/ports
+export LIBPNG=${PS2SDK}/ports
+```
+- Refresh env variables via `. ~/.bashrc`
+
+### !!! Please don't forgot to remove/refresh these 4 exports when you will want to update PS2DEV (./build-all.sh), because there is circular dependency between these libs and gsKit which is included in PS2DEV !!!
+
+---
+
+
+## Build Tyra
+- Go to one of the samples via `cd /repos/tyra/src/samples/floors`
+- Build debug version: `make rebuild-dbg-engine`
+`Info: If you want to build final version in future, type make rebuild-engine `
+
+---
+
+
+## Install & configure PCSX2
+- Download & install PCSX2 from (1.6+ version)
+https://pcsx2.net/
+- Extract bios files from
+https://romsmania.cc/bios/pcsx2-playstation-2-bios-3
+to
+`C:\Users%USERNAME%\Documents\PCSX2\bios`
+- Close `PCSX2` if you have opened!
+- Open `C:\Users\hasto\Documents\PCSX2\inis\PCSX2_vm.ini` in notepad
+```
+HostFs=enabled
+```
+- Open PCSX2 and map pad to your keyboard, for example:
+```
+WASD = Left joy
+Arrows = Right joy
+Space = X
+Circle = C
+```
+
+---
+
+
+## Run one of the samples
+
+- Add assets for "floors" sample
+- Download assets from
+ https://github.com/h4570/tyra/tree/master/src/samples/floors
+- Windows: Open your WSL folder (This PC -> WSL folder)
+- Extract assets to /repos/tyra/src/samples/floors/bin/ (create bin folder if not exists)
+- Compile sample via `make`
+`Info: Elf file should be produced in /bin`
+- Run sample in PSX2 via `make run-pcsx2`
+
+---
+
+
+## How to code?
+Do some changes in your sample and just type `make clean all run-pcsx2` in your sample folder.
+You can create your own sample, by just copying cube folder.
+
+---
+
+
+## Setup Intelisense
+
+- Download
+http://apgcglz.cluster028.hosting.ovh.net/tyra/intellisense.zip
+- Unpack `.vscode` folder to WSL's `/repos/tyra/`
+`Info: This configuration is set for cube sample, but you can change it in tasks.json file`
+
+---
+
+
+## Advanced: Compiling VU1 programs
+`Info: Based on https://github.com/microsoft/wsl/issues/2468#issuecomment-374904520`
+- Download VCL
+http://lukasz.dk/files/vcl.1.4.beta7.x86.tgz
+- Rename `vcl_14beta7_x86` binary to `vcl`
+- Put `vcl` to WSL's `/usr/bin`
+```
+apt-get install qemu qemu-user-static binfmt-support
+update-binfmts --install i386 /usr/bin/qemu-i386-static --magic '\x7fELF\x01\x01\x01\x03\x00\x00\x00\x00\x00\x00\x00\x00\x03\x00\x03\x00\x01\x00\x00\x00' --mask '\xff\xff\xff\xff\xff\xff\xff\xfc\xff\xff\xff\xff\xff\xff\xff\xff\xf8\xff\xff\xff\xff\xff\xff\xff'
+dpkg --add-architecture i386
+apt-get update
+apt-get install libstdc++5:i386
+chmod 755 /usr/bin/vcl
+```
+`Info: In Ubuntu 18.04 I was obligated to install lib32ncurses5 also`
+- Add this line to `~/.bashrc`
+```
+service binfmt-support start &>/dev/null
+```
+- Uncomment `.vsm`/`.vcl` recipe from Tyra's engine `Makefile`
+- Download & install VCL preprocessor
+```
+mkdir temp && cd temp
+git clone https://github.com/glampert/vclpp .
+make
+cp vclpp /usr/bin/
+chmod 755 /usr/bin/vclpp
+cd .. && rm -rf ./temp
+```
+- Uncomment `.vclpp`/`.vcl` recipe from Tyra's engine `Makefile`
\ No newline at end of file