vu1 packet spamming in static pipeline

This commit is contained in:
h4570
2022-07-24 12:21:21 +02:00
parent cf8ca23ba9
commit 9d18a81c2a
12 changed files with 173 additions and 52 deletions
+10 -1
View File
@@ -1,6 +1,16 @@
------------ Tyra's v2.0 roadmap to publish on GitHub ------------
- [StaPip] FPS before: 175
- [StaPip] FPS spamming: 190
--- H4570
- [Renderer] Fix current visual bug
- [StaPip] Te same parametry frustumcheck jak w dynamic
- [StaPip] No frustum check -> bez
- [StaPip] Simple frustum check -> check bboxa z Mesh
- [StaPip] Precise frustum check -> tak jak teraz?
- [StaPip] Poprawic opis od noFullClipChecks, ze bedzie tylko dzialac na PreciseFrustumCheck
- [Renderer] Allocate dynamic pipeline memory only in "onUse" (core,qbuffrenderer,pipeline..)
- [McPip] Clipping mode
- [McPip] VU1 packets spamming
- [Loaders] Think about ".tyrobj" format - implement it (add multicolor support)
@@ -57,4 +67,3 @@ because Mesh rendering uses only core.render()
------------ Github issues for Tyra v2 ------------
- [3D] Add drawLine(x, y , color, size)
- [3D] Add drawBBox(x, y , color, size)
- [Renderer] Github: Allocate dynamic pipeline memory only in "onUse" (core,qbuffrenderer,pipeline..)
@@ -27,7 +27,7 @@ class StaPipCore {
void init(RendererCore* t_core);
/** Render 3D via "bags" */
void render(StaPipBag* data, StaPipBagPackagesBBox* bbox = nullptr);
void render(StaPipBag* bag, StaPipBagPackagesBBox* bbox = nullptr);
/** Get max vert count of VU1 qbuffer (for optimizations) */
u32 getMaxVertCountByParams(const bool& isSingleColor,
@@ -54,6 +54,8 @@ class StaPipQBufferRenderer {
/** Slower render with clipping */
void clip(StaPipQBuffer* buffer);
void flushBuffers();
void clearLastProgramName();
StaPipVU1Program* getCullProgramByBag(const StaPipBag* bag);
@@ -64,22 +66,30 @@ class StaPipQBufferRenderer {
const u16& getBufferSize() { return bufferSize; }
private:
bool is1stDBufferFlushTime();
bool is2ndDBufferFlushTime();
void sendStaticData() const;
void setProgramsCache();
void uploadPrograms();
void setDoubleBuffer();
u16 getQBufferIndex(StaPipQBuffer* buffer);
static const u16 buffersCount;
StaPipVU1Program* getProgramByName(const StaPipProgramName& name);
void addBufferDataToPacket(StaPipVU1Program* program, StaPipQBuffer* buffer);
void addBufferDataToPacket(StaPipQBuffer** buffers, const u32& count);
void sendPacket();
StaPipVU1Program* getAsIsProgramByBag(const StaPipBag* bag);
StaPipVU1Program* getCullProgramByType(const StaPipProgramType& programType);
StaPipProgramType getDrawProgramTypeByBag(const StaPipBag* bag) const;
StaPipProgramType getDrawProgramTypeByParams(
const bool& isLightingEnabled, const bool& isTextureEnabled) const;
packet2_t* packets[2];
packet2_t* programsPacket;
StaPipQBuffer buffers[2];
packet2_t** packets;
StaPipVU1Program** programs; // dbuffer
StaPipQBuffer** buffers;
packet2_t* currentPacket;
packet2_t* staticDataPacket;
packet2_t* objectDataPacket;
@@ -91,7 +101,7 @@ class StaPipQBufferRenderer {
StaPipClipper clipper;
StaPipProgramsRepository repository;
u16 bufferSize;
u16 bufferSize, nextBufferIndex, currentBufferIndex;
u8 context;
};
@@ -14,7 +14,7 @@
#include "../renderer_3d_pipeline.hpp"
#include "../shared/pipeline_lighting_options.hpp"
#include "renderer/core/renderer_core.hpp"
#include "renderer/3d/mesh/dynamic/dynamic_mesh.hpp"
#include "renderer/3d/mesh/static/static_mesh.hpp"
#include "./core/stapip_core.hpp"
#include "./stapip_options.hpp"
@@ -43,7 +43,7 @@ class StaticPipeline : public Renderer3DPipeline {
* Render static model
* This render() method is a bridge to core.render() method.
*/
void render(DynamicMesh* mesh, const StaPipOptions* options = nullptr);
void render(StaticMesh* mesh, const StaPipOptions* options = nullptr);
private:
RendererCore* rendererCore;
@@ -51,7 +51,7 @@ class StaticPipeline : public Renderer3DPipeline {
void addVertices(MeshMaterialFrame* materialFrame, StaPipBag* bag) const;
PipelineInfoBag* getInfoBag(DynamicMesh* mesh, const StaPipOptions* options,
PipelineInfoBag* getInfoBag(StaticMesh* mesh, const StaPipOptions* options,
M4x4* model) const;
StaPipColorBag* getColorBag(MeshMaterial* material,
@@ -14,7 +14,7 @@
#include <draw_buffers.h>
#include <vector>
#include "./models/texture.hpp"
#include "renderer/3d/mesh/dynamic/dynamic_mesh.hpp"
#include "renderer/3d/mesh/mesh.hpp"
#include "loaders/texture/base/texture_loader_selector.hpp"
#include <string>
@@ -81,13 +81,12 @@ class TextureRepository {
/**
* Add linked textures in given path for mesh material names.
*/
void addByMesh(DynamicMesh* mesh, const char* directory,
const char* extension);
void addByMesh(Mesh* mesh, const char* directory, const char* extension);
/**
* Add linked textures in given path for mesh material names.
*/
inline void addByMesh(DynamicMesh* mesh, const std::string& directory,
inline void addByMesh(Mesh* mesh, const std::string& directory,
const char* extension) {
addByMesh(mesh, directory.c_str(), extension);
}
@@ -14,7 +14,12 @@
namespace Tyra {
StaticMesh::StaticMesh(const MeshBuilderData& data) : Mesh(data) {
TYRA_ASSERT(data.framesCount == 1, "Static meshes must have only one frame");
TYRA_ASSERT(data.framesCount > 0, "Frames count must be greater than 0");
if (data.framesCount > 1)
TYRA_WARN("Static meshes should have only one frame, but ",
data.framesCount, " frames were found");
frame = new MeshFrame(data, 0);
}
@@ -136,6 +136,8 @@ void StaPipCore::render(StaPipBag* bag, StaPipBagPackagesBBox* bbox) {
if (!bbox) delete renderBbox;
if (texBuffers) delete texBuffers;
qbufferRenderer.flushBuffers();
Verbose("Render finished");
}
@@ -34,18 +34,45 @@ namespace Tyra {
*
*/
const u16 StaPipQBufferRenderer::buffersCount = 16;
StaPipQBufferRenderer::StaPipQBufferRenderer() {
currentBufferIndex = 0;
nextBufferIndex = 0;
context = 0;
lastProgramName = StaPipUndefinedProgram;
u32 qbuffersPacketSize = 4 * buffersCount;
packets = new packet2_t*[buffersCount];
packets[0] =
packet2_create(qbuffersPacketSize, P2_TYPE_NORMAL, P2_MODE_CHAIN, true);
packets[1] =
packet2_create(qbuffersPacketSize, P2_TYPE_NORMAL, P2_MODE_CHAIN, true);
staticDataPacket = packet2_create(3, P2_TYPE_NORMAL, P2_MODE_CHAIN, true);
objectDataPacket = packet2_create(16, P2_TYPE_NORMAL, P2_MODE_CHAIN, true);
programsPacket = nullptr;
buffers = new StaPipQBuffer*[buffersCount];
programs = new StaPipVU1Program*[buffersCount];
for (u16 i = 0; i < buffersCount; i++) {
buffers[i] = new StaPipQBuffer();
}
}
StaPipQBufferRenderer::~StaPipQBufferRenderer() {
packet2_free(packets[0]);
packet2_free(packets[1]);
packet2_free(staticDataPacket);
packet2_free(objectDataPacket);
packet2_free(packets[0]);
packet2_free(packets[1]);
for (u16 i = 0; i < buffersCount; i++) {
delete buffers[i];
}
delete[] packets;
delete[] buffers;
if (programsPacket) packet2_free(programsPacket);
}
@@ -58,14 +85,6 @@ void StaPipQBufferRenderer::init(RendererCore* t_core) {
dma_channel_initialize(DMA_CHANNEL_VIF1, NULL, 0);
dma_channel_fast_waits(DMA_CHANNEL_VIF1);
const u32 VU1_PACKET_SIZE = 16;
packets[0] =
packet2_create(VU1_PACKET_SIZE, P2_TYPE_NORMAL, P2_MODE_CHAIN, true);
packets[1] =
packet2_create(VU1_PACKET_SIZE, P2_TYPE_NORMAL, P2_MODE_CHAIN, true);
setProgramsCache();
reinitVU1();
@@ -79,8 +98,6 @@ void StaPipQBufferRenderer::reinitVU1() {
setDoubleBuffer();
}
StaPipQBuffer* StaPipQBufferRenderer::getBuffer() { return &buffers[context]; }
void StaPipQBufferRenderer::sendObjectData(
StaPipBag* bag, M4x4* mvp, RendererCoreTextureBuffers* texBuffers) const {
packet2_reset(objectDataPacket, false);
@@ -179,26 +196,76 @@ void StaPipQBufferRenderer::setDoubleBuffer() {
// buffer, to first addr of second buffer
}
StaPipQBuffer* StaPipQBufferRenderer::getBuffer() {
currentBufferIndex = nextBufferIndex++;
auto* result = buffers[currentBufferIndex];
if (nextBufferIndex >= buffersCount) nextBufferIndex = 0;
return result;
}
u16 StaPipQBufferRenderer::getQBufferIndex(StaPipQBuffer* buffer) {
for (u16 i = 0; i < buffersCount; i++) {
if (buffers[i] == buffer) return i;
}
return 0;
}
bool StaPipQBufferRenderer::is1stDBufferFlushTime() {
return nextBufferIndex == buffersCount / 2;
}
bool StaPipQBufferRenderer::is2ndDBufferFlushTime() {
return nextBufferIndex == 0;
}
void StaPipQBufferRenderer::flushBuffers() {
auto is1stDBuffer = is1stDBufferFlushTime();
auto is2ndDBuffer = is2ndDBufferFlushTime();
if (!is1stDBuffer && !is2ndDBuffer) {
auto offset = currentBufferIndex >= buffersCount / 2 ? buffersCount / 2 : 0;
auto size = (currentBufferIndex + 1) - offset;
auto dbuffer = &buffers[offset];
addBufferDataToPacket(dbuffer, size);
sendPacket();
}
currentBufferIndex = 0;
nextBufferIndex = 0;
}
void StaPipQBufferRenderer::cull(StaPipQBuffer* buffer) {
if (buffer->size == 0) {
return;
}
auto program = getCullProgramByBag(buffer->bag);
addBufferDataToPacket(program, buffer);
programs[getQBufferIndex(buffer)] = getCullProgramByBag(buffer->bag);
auto is1stDBuffer = is1stDBufferFlushTime();
auto is2ndDBuffer = is2ndDBufferFlushTime();
if (is1stDBuffer || is2ndDBuffer) {
auto dbuffer = &buffers[is1stDBuffer ? 0 : buffersCount / 2];
addBufferDataToPacket(dbuffer, buffersCount / 2);
sendPacket();
}
}
void StaPipQBufferRenderer::clip(StaPipQBuffer* buffer) {
if (buffer->size == 0) {
return;
}
auto program = getAsIsProgramByBag(buffer->bag);
programs[getQBufferIndex(buffer)] = getAsIsProgramByBag(buffer->bag);
clipper.clip(buffer);
if (buffer->any()) {
if (buffer) addBufferDataToPacket(program, buffer);
auto is1stDBuffer = is1stDBufferFlushTime();
auto is2ndDBuffer = is2ndDBufferFlushTime();
if (is1stDBuffer || is2ndDBuffer) {
auto dbuffer = &buffers[is1stDBuffer ? 0 : buffersCount / 2];
addBufferDataToPacket(dbuffer, buffersCount / 2);
sendPacket();
}
}
@@ -207,20 +274,26 @@ void StaPipQBufferRenderer::clearLastProgramName() {
lastProgramName = StaPipUndefinedProgram;
}
void StaPipQBufferRenderer::addBufferDataToPacket(StaPipVU1Program* program,
StaPipQBuffer* buffer) {
void StaPipQBufferRenderer::addBufferDataToPacket(StaPipQBuffer** buffers,
const u32& count) {
currentPacket = packets[context];
packet2_reset(currentPacket, false);
program->addBufferDataToPacket(currentPacket, buffer, &rendererCore->gs.prim);
for (u32 i = 0; i < count; i++) {
if (!buffers[i]->any()) continue;
if (lastProgramName != program->getName()) {
programs[i]->addBufferDataToPacket(currentPacket, buffers[i],
&rendererCore->gs.prim);
if (lastProgramName != programs[i]->getName()) {
packet2_utils_vu_add_start_program(currentPacket,
program->getDestinationAddress());
lastProgramName = program->getName();
programs[i]->getDestinationAddress());
lastProgramName = programs[i]->getName();
} else {
packet2_utils_vu_add_continue_program(currentPacket);
}
}
packet2_utils_vu_add_end_tag(currentPacket);
}
@@ -233,8 +306,9 @@ void StaPipQBufferRenderer::sendPacket() {
}
void StaPipQBufferRenderer::setMaxVertCount(const u32& count) {
buffers[0].setMaxVertCount(count);
buffers[1].setMaxVertCount(count);
for (u32 i = 0; i < buffersCount; i++) {
buffers[i]->setMaxVertCount(count);
}
clipper.setMaxVertCount(count);
}
@@ -23,13 +23,7 @@ void StaticPipeline::init(RendererCore* t_core) {
void StaticPipeline::onUse() { core.reinitVU1Programs(); }
// TODO - StaPipCore::render(StaPipBag* bags, StaPipBagPackagesBBox* bboxes,
// const u32& count)
// TODO - MD2 loader - choose between static/dynamic mesh
// TODO - Dynamic -> StaticMesh
// TODO - DBuffering + spamming
void StaticPipeline::render(DynamicMesh* mesh, const StaPipOptions* options) {
void StaticPipeline::render(StaticMesh* mesh, const StaPipOptions* options) {
auto model = mesh->getModelMatrix();
auto* infoBag = getInfoBag(mesh, options, &model);
@@ -68,7 +62,7 @@ void StaticPipeline::addVertices(MeshMaterialFrame* materialFrame,
bag->vertices = materialFrame->getVertices();
}
PipelineInfoBag* StaticPipeline::getInfoBag(DynamicMesh* mesh,
PipelineInfoBag* StaticPipeline::getInfoBag(StaticMesh* mesh,
const StaPipOptions* options,
M4x4* model) const {
auto* result = new PipelineInfoBag();
@@ -57,7 +57,7 @@ Texture* TextureRepository::add(const char* fullpath) {
return texture;
}
void TextureRepository::addByMesh(DynamicMesh* mesh, const char* directory,
void TextureRepository::addByMesh(Mesh* mesh, const char* directory,
const char* extension) {
auto& loader = texLoaderSelector.getLoaderByExtension(extension);
+2
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@@ -15,6 +15,7 @@
#include "renderer/3d/pipeline/minecraft/minecraft_pipeline.hpp"
#include "renderer/3d/pipeline/static/static_pipeline.hpp"
#include "renderer/3d/pipeline/dynamic/dynamic_pipeline.hpp"
#include "renderer/3d/mesh/static/static_mesh.hpp"
namespace Tyra {
@@ -29,6 +30,7 @@ class H4570 : public Game {
private:
Engine* engine;
StaticMesh* staticMesh;
DynamicMesh* warrior;
u8 warriorsCount;
DynamicMesh** warriors;
+26
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@@ -27,6 +27,7 @@ int getRandomInt(int a, int b) { return (rand() % (b - a + 1)) + a; }
H4570::H4570(Engine* t_engine) { engine = t_engine; }
H4570::~H4570() {}
StaticMesh* getStaticMesh(Renderer* renderer);
DynamicMesh* getWarrior(Renderer* renderer);
StaPipOptions* getStaPipOptions();
DynPipOptions* getDynPipOptions();
@@ -45,6 +46,8 @@ void H4570::init() {
engine->renderer.setClearScreenColor(Color(64.0F, 64.0F, 64.0F));
staticMesh = getStaticMesh(&engine->renderer);
warrior = getWarrior(&engine->renderer);
warriorTex = engine->renderer.core.texture.repository.getBySpriteOrMesh(
warrior->getMaterial(0)->getId());
@@ -114,7 +117,14 @@ void H4570::init() {
engine->renderer.setFrameLimit(false);
}
u32 counter = 0;
void H4570::loop() {
if (counter++ > 30) {
TYRA_LOG(engine->info.getFps());
counter = 0;
}
for (u8 i = 0; i < warriorsCount; i++) warriors[i]->animate();
engine->renderer.beginFrame(CameraInfo3D(&cameraPosition, &cameraLookAt));
@@ -127,6 +137,9 @@ void H4570::loop() {
blocks[i].model = translations[i] * rotations[i] * scales[i];
}
engine->renderer.renderer3D.usePipeline(&stapip);
{ stapip.render(staticMesh, staOptions); }
engine->renderer.renderer3D.usePipeline(&dynpip);
{
Threading::switchThread();
@@ -144,6 +157,19 @@ void H4570::loop() {
engine->renderer.endFrame();
}
StaticMesh* getStaticMesh(Renderer* renderer) {
MD2Loader loader;
auto* data = loader.load(FileUtils::fromCwd("warrior.md2"), .08F, false);
auto* result = new StaticMesh(*data);
// result->translation.translateZ(-30.0F);
delete data;
renderer->core.texture.repository.addByMesh(result, FileUtils::getCwd(),
"png");
return result;
}
DynamicMesh* getWarrior(Renderer* renderer) {
MD2Loader loader;
auto* data = loader.load(FileUtils::fromCwd("warrior.md2"), .08F, false);