diff --git a/README.MD b/README.MD
index bff8391..ffd1e52 100644
--- a/README.MD
+++ b/README.MD
@@ -7,7 +7,7 @@
-
+
Tyra
@@ -27,15 +27,12 @@
-[](https://github.com/h4570/tyra/stargazers)
-
## Table of Contents
* [About the project](#about-the-project)
* [Description](#description)
* [Tutorials](#tutorials)
* [Features](#features)
- * [Branches](#branches)
* [Contributing](#contributing)
* [Games](#games)
* [License](#license)
@@ -45,8 +42,8 @@
## About the Project
-
-
+
+
---
@@ -99,14 +96,10 @@ Decision was simple - I need to create an engine which will handle 3D file loadi
* `.md2` 3D file support
* `.png` Texture file support
-### Branches
-* `master` - stable releases - tested on PS2 & PCSX2.
-* `develop` - daily builds.
+## Contributing
See the [open issues](https://github.com/h4570/tyra/issues) for a list of proposed features (and known issues).
-## Contributing
-
Contributions are what make the open source community such an amazing place to be learn, inspire, and create. Any contributions you make are **greatly appreciated**.
1. Fork the Project
@@ -148,7 +141,7 @@ Distributed under the Apache License 2.0 License. See `LICENSE` for more informa
Without these guys, Tyra would not happen:
* [Dr Henry Fortuna](http://ps2-edu.tensioncore.com/index.html) - for code sources, PS2 academy tutorials
* Whole [PS2DEV](https://github.com/ps2dev) team, and specially to [Rick Gaiser](https://github.com/rickgaiser), [fjtrujy](https://github.com/fjtrujy) - for a lot of good tips!
-* [Wellington Carvalho](https://github.com/Wellinator), [André Guilheme](https://github.com/Wolf3s) - for testing, contributing to Tyra and sharing cool ideas!
+* [Wellington Carvalho](https://github.com/Wellinator), [André Guilheme](https://github.com/Wolf3s), [Matías Israelson](https://github.com/israpps) - for testing, contributing to Tyra and sharing cool ideas!
* [Leonardo Ono](https://github.com/leonardo-ono) - for software renderer example (with clipping!)
* [Lukasz D.K.](https://github.com/lukaszdk) - for huge archive of PS2 stuff
* [Guilherme Lampert](https://github.com/glampert) - for code sources
@@ -162,7 +155,7 @@ Sandro Sobczyński - sandro.sobczynski@gmail.com
-
+
[contributors-shield]: https://img.shields.io/github/contributors/h4570/tyra.svg?style=flat-square
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diff --git a/assets/tyra_code.gif b/assets/tyra_code.gif
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diff --git a/engine/inc/loaders/texture/builder/texture_builder_data.hpp b/engine/inc/loaders/texture/builder/texture_builder_data.hpp
index 6adb7bf..c617aa4 100644
--- a/engine/inc/loaders/texture/builder/texture_builder_data.hpp
+++ b/engine/inc/loaders/texture/builder/texture_builder_data.hpp
@@ -24,14 +24,14 @@ class TextureBuilderData {
std::string name;
int width, height;
- u8* data;
+ unsigned char* data;
TextureBpp bpp;
- u8 gsComponents;
+ unsigned char gsComponents;
int clutWidth, clutHeight;
- u8* clut;
+ unsigned char* clut;
TextureBpp clutBpp;
- u8 clutGsComponents;
+ unsigned char clutGsComponents;
};
} // namespace Tyra