mesh refactor 2

This commit is contained in:
h4570
2022-08-10 17:57:42 +02:00
parent 725c17f9d4
commit a0898e7b4c
23 changed files with 75 additions and 70 deletions
+2 -6
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@@ -1,17 +1,13 @@
------------ Tyra's v2.0 roadmap to publish on GitHub ------------
- [General] Znalezc problem w loaderze/ach
- [General] Assert czy ramki w obj maja taka sama ilosc danych
- [General] Clip glitch na tutorial01
- [General] Rename builder2
- [Obj] soldier_000001
- [General] vec3/vec4/m4x4 functions from ms
- [General] wszystkie new M4x4 i = M4x4 na M4x4::Identity
- [General] std::vector in mesh instead of array**
- [General] Allow to edit all data from mesh/texture
- [General] odpalic de_dust2, doszlifowac guard band
- [General] manycolor -> lightmap
- [General] rename invertT -> invertY
- [General] ładować ambient i wrzucać do material. Zmienic nazwe na ambient
- [General] wszystkie new M4x4 i = M4x4 na M4x4::Identity
- [General] odpalic de_dust2, doszlifowac guard band
- [General] USB test
- [General] Tyra version, render it on start