obj loader refactor
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@@ -9,16 +9,16 @@
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*/
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#include "states/game/player/weapon.hpp"
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#include <loaders/3d/tyrobj/tyrobj_loader.hpp>
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#include <loaders/3d/obj_loader/obj_loader.hpp>
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#include <file/file_utils.hpp>
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using Tyra::FileUtils;
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using Tyra::TyrobjLoader;
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using Tyra::ObjLoader;
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namespace Demo {
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Weapon::Weapon(TextureRepository* repo) {
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TyrobjLoader loader;
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ObjLoader loader;
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auto* data = loader.load(FileUtils::fromCwd("game/models/ak47/ak47.obj"), 1,
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.5F, true);
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data->normalsEnabled = false;
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