obj loader refactor
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@@ -19,7 +19,7 @@ namespace Tyra {
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/**
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* Data needed for constructing mesh class.
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* All dynamic data ownership is moved to mesh class, so
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* there is no any deallocation!
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* verts, coords.. are not deallocated!
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*/
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class MeshBuilder2Data {
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public:
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@@ -14,6 +14,7 @@
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#include <vector>
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#include <string>
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#include "./mesh_builder2_material_frame_data.hpp"
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#include "renderer/models/color.hpp"
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namespace Tyra {
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@@ -24,6 +25,7 @@ class MeshBuilder2MaterialData {
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std::vector<MeshBuilder2MaterialFrameData*> frames;
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std::string name;
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Color ambient;
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};
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} // namespace Tyra
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