obj loader refactor

This commit is contained in:
h4570
2022-08-08 21:37:51 +02:00
parent 599d44a491
commit a3e4ee8496
24 changed files with 4517 additions and 464 deletions
@@ -19,6 +19,10 @@ MeshBuilder2Data::MeshBuilder2Data() {
lightMapEnabled = false;
}
MeshBuilder2Data::~MeshBuilder2Data() {}
MeshBuilder2Data::~MeshBuilder2Data() {
for (auto& material : materials) {
delete material;
}
}
} // namespace Tyra
@@ -13,7 +13,13 @@
namespace Tyra {
MeshBuilder2MaterialData::MeshBuilder2MaterialData() {}
MeshBuilder2MaterialData::~MeshBuilder2MaterialData() {}
MeshBuilder2MaterialData::MeshBuilder2MaterialData() {
ambient.set(128.0F, 128.0F, 128.0F, 128.0F);
}
MeshBuilder2MaterialData::~MeshBuilder2MaterialData() {
for (auto& frame : frames) {
delete frame;
}
}
} // namespace Tyra
@@ -12,9 +12,9 @@
#include <string>
#include "debug/debug.hpp"
#include "loaders/3d/builder/mesh_builder_data.hpp"
#include "loaders/3d/md2/anorms.hpp"
#include "loaders/3d/md2_loader/anorms.hpp"
#include "loaders/loader.hpp"
#include "loaders/3d/md2/md2_loader.hpp"
#include "loaders/3d/md2_loader/md2_loader.hpp"
namespace Tyra {
@@ -96,9 +96,10 @@ MeshBuilderData* MD2Loader::load(const char* fullpath, const float& scale,
u32 stsCount = header.num_st;
u32 trianglesCount = header.num_tris;
auto framesBuffer = new char[framesCount * header.framesize];
auto framesBufferSize = framesCount * header.framesize;
auto framesBuffer = new char[framesBufferSize];
fseek(file, header.ofs_frames, SEEK_SET);
fread(framesBuffer, framesCount * header.framesize, 1, file);
fread(framesBuffer, framesBufferSize, 1, file);
auto stsBuffer = new char[stsCount * sizeof(texCoord_t)];
fseek(file, header.ofs_st, SEEK_SET);
@@ -116,6 +117,9 @@ MeshBuilderData* MD2Loader::load(const char* fullpath, const float& scale,
result->textureCoordsEnabled = true;
result->manyColorsEnabled = false;
result->materials[0]->allocateFaces(trianglesCount * 3);
result->materials[0]->name = getFilenameWithoutExtension(filename);
frame_t* frame;
Vec4 temp(0.0F, 0.0F, 0.0F, 1.0F);
for (u32 j = 0; j < framesCount; j++) {
@@ -123,9 +127,6 @@ MeshBuilderData* MD2Loader::load(const char* fullpath, const float& scale,
result->frames[j]->allocateNormals(vertexCount);
result->frames[j]->allocateTextureCoords(stsCount);
result->materials[0]->allocateFaces(trianglesCount * 3);
result->materials[0]->name = getFilenameWithoutExtension(filename);
frame = reinterpret_cast<frame_t*>(&framesBuffer[header.framesize * j]);
for (u32 i = 0; i < vertexCount; i++) {
@@ -179,8 +180,6 @@ MeshBuilderData* MD2Loader::load(const char* fullpath, const float& scale,
}
}
TYRA_LOG("MD2 file \"", filename, "\" loaded!");
delete[] framesBuffer;
delete[] stsBuffer;
delete[] trianglesBuffer;
@@ -0,0 +1,207 @@
/*
# ______ ____ ___
# | \/ ____| |___|
# | | | \ | |
#-----------------------------------------------------------------------
# Copyright 2022, tyra - https://github.com/h4570/tyra
# Licenced under Apache License 2.0
# Sandro Sobczyński <sandro.sobczynski@gmail.com>
*/
#include <cstring>
#include <stdio.h>
#include <string>
#include <vector>
#include "math/vec2.hpp"
#include "math/vec4.hpp"
#include "renderer/models/color.hpp"
#include "debug/debug.hpp"
#include "loaders/3d/obj_loader/obj_loader.hpp"
#define TINYOBJLOADER_USE_MAPBOX_EARCUT
#define TINYOBJLOADER_IMPLEMENTATION
#include "loaders/3d/obj_loader/tiny_obj_loader.hpp"
namespace Tyra {
ObjLoader::ObjLoader() {}
ObjLoader::~ObjLoader() {}
MeshBuilder2Data* ObjLoader::load(const char* fullpath, const u16& count,
const float& scale, const bool& invertY) {
std::string path = fullpath;
std::string basePath = getPathFromFilename(path);
TYRA_ASSERT(!path.empty(), "Provided path is empty!");
auto rawFilename = getFilenameWithoutExtension(path);
auto extension = getExtensionOfFilename(path);
auto* result = new MeshBuilder2Data();
tinyobj::ObjReaderConfig readerConfig;
readerConfig.triangulate = count == 1;
readerConfig.triangulation_method = count == 1 ? "earcut" : "simple";
readerConfig.mtl_search_path = basePath;
for (u16 i = 1; i <= count; i++) {
std::string filePath = rawFilename + std::to_string(i) + "." + extension;
if (count == 1) filePath = path;
tinyobj::ObjReader reader;
if (!reader.ParseFromFile(filePath, readerConfig)) {
if (!reader.Error().empty()) {
TYRA_TRAP("TinyObjLoader: ", reader.Error());
}
TYRA_TRAP("Unknown TinyObjLoader error!");
}
if (!reader.Warning().empty()) {
TYRA_WARN("TinyObjReader: ", reader.Warning());
}
auto& attrib = reader.GetAttrib();
auto& shapes = reader.GetShapes();
auto& materials = reader.GetMaterials();
TYRA_ASSERT(
materials.size() > 0,
"No material data found! Please add .mtl file(s) and assign them via "
"mtlib in obj file");
if (i == 1) {
setInitialData(result, attrib, shapes, materials, count);
}
importFrame(result, attrib, shapes, materials, i - 1, scale, invertY,
count);
}
return result;
}
void ObjLoader::setInitialData(
MeshBuilder2Data* output, const tinyobj::attrib_t& attrib,
const std::vector<tinyobj::shape_t>& shapes,
const std::vector<tinyobj::material_t>& materials, const u16& framesCount) {
if (attrib.texcoords.size()) output->textureCoordsEnabled = true;
if (attrib.normals.size()) output->normalsEnabled = true;
TYRA_ASSERT(materials.size() > 0,
"No material data found! Please add .mtl "
"file(s) and assign them via mtlib in obj "
"file");
for (size_t i = 0; i < materials.size(); i++) {
auto* material = new MeshBuilder2MaterialData();
material->name = materials[i].name;
material->ambient.set(materials[i].ambient[0] * 255.0F,
materials[i].ambient[1] * 255.0F,
materials[i].ambient[2] * 255.0F, 128.0F);
for (size_t j = 0; j < framesCount; j++) {
auto* frame = new MeshBuilder2MaterialFrameData();
material->frames.push_back(frame);
}
output->materials.push_back(material);
}
}
void ObjLoader::importFrame(MeshBuilder2Data* output,
const tinyobj::attrib_t& attrib,
const std::vector<tinyobj::shape_t>& shapes,
const std::vector<tinyobj::material_t>& materials,
const u16& frameIndex, const float& scale,
const bool& invertY, const u16& count) {
for (size_t i = 0; i < shapes.size(); i++) {
const auto& mesh = shapes[i].mesh;
// Loop over shapes
for (size_t s = 0; s < shapes.size(); s++) {
size_t index_offset = 0;
// Loop over faces
for (size_t f = 0; f < mesh.num_face_vertices.size(); f++) {
auto materialId = mesh.material_ids[f];
auto* outFrame = output->materials[materialId]->frames[frameIndex];
auto isAllocated = outFrame->vertices != nullptr;
if (!isAllocated) {
auto vertCount = mesh.num_face_vertices.size() * 3;
outFrame->count = vertCount;
outFrame->vertices = new Vec4[vertCount];
if (output->textureCoordsEnabled)
outFrame->textureCoords = new Vec4[vertCount];
if (output->normalsEnabled) outFrame->normals = new Vec4[vertCount];
} else {
TYRA_ASSERT(outFrame->count == mesh.num_face_vertices.size() * 3,
"Multiple usage of the same \"usemtl\" is not supported! "
"Please merge them!");
}
size_t fv = size_t(mesh.num_face_vertices[f]);
TYRA_ASSERT(count == 1 || fv == 3,
"Please triangulate obj files if you are animating!",
"Recommended Blender options: ",
"- Obj exporting: triangulate off, keep vertex order",
"- Object modifiers: triangulate (as first!), then other "
"modifiers");
// Loop over vertices in the face.
for (size_t v = 0; v < fv; v++) {
// access to vertex
tinyobj::index_t idx = mesh.indices[index_offset + v];
tinyobj::real_t vx =
attrib.vertices[3 * size_t(idx.vertex_index) + 0];
tinyobj::real_t vy =
attrib.vertices[3 * size_t(idx.vertex_index) + 1];
tinyobj::real_t vz =
attrib.vertices[3 * size_t(idx.vertex_index) + 2];
outFrame->vertices[index_offset + v].set(vx, vy, vz, 1.0F);
outFrame->vertices[index_offset + v] *= scale;
// Check if `normal_index` is zero or positive. negative = no normal
// data
if (idx.normal_index >= 0) {
tinyobj::real_t nx =
attrib.normals[3 * size_t(idx.normal_index) + 0];
tinyobj::real_t ny =
attrib.normals[3 * size_t(idx.normal_index) + 1];
tinyobj::real_t nz =
attrib.normals[3 * size_t(idx.normal_index) + 2];
outFrame->normals[index_offset + v].set(nx, ny, nz, 1.0F);
}
// Check if `texcoord_index` is zero or positive. negative =
// notexcoord data
if (idx.texcoord_index >= 0) {
tinyobj::real_t tx =
attrib.texcoords[2 * size_t(idx.texcoord_index) + 0];
tinyobj::real_t ty =
attrib.texcoords[2 * size_t(idx.texcoord_index) + 1];
auto finalY = invertY ? 1.0F - ty : ty;
outFrame->textureCoords[index_offset + v].set(tx, finalY, 1.0F,
0.0F);
}
}
index_offset += fv;
}
}
}
}
} // namespace Tyra
@@ -1,322 +0,0 @@
/*
# ______ ____ ___
# | \/ ____| |___|
# | | | \ | |
#-----------------------------------------------------------------------
# Copyright 2022, tyra - https://github.com/h4570/tyra
# Licenced under Apache License 2.0
# Michał Mostowik <mostek3pl@gmail.com>
*/
#include <cstring>
#include <stdio.h>
#include <string>
#include "math/vec2.hpp"
#include "math/vec4.hpp"
#include "renderer/models/color.hpp"
#include "debug/debug.hpp"
#include "loaders/3d/tyrobj/tyrobj_loader.hpp"
namespace Tyra {
TyrobjLoader::TyrobjLoader() {}
TyrobjLoader::~TyrobjLoader() {}
MeshBuilderData* TyrobjLoader::load(const char* fullpath, const u16& count,
const float& scale, const bool& invertT) {
std::string path = fullpath;
TYRA_ASSERT(!path.empty(), "Provided path is empty!");
auto rawFilename = getFilenameWithoutExtension(path);
auto extension = getExtensionOfFilename(path);
std::string firstFile = path;
if (count > 1) firstFile = rawFilename + "1." + extension;
FILE* firstFileHandler = fopen(firstFile.c_str(), "rb");
TYRA_ASSERT(firstFileHandler != nullptr, "Failed to load: ", firstFile);
auto data = scan(firstFileHandler, count);
data.scale = scale;
data.invertT = invertT;
fclose(firstFileHandler);
auto result = new MeshBuilderData();
result->allocate(data.framesCount, data.materialsCount);
result->normalsEnabled = data.normalsCount > 0;
result->textureCoordsEnabled = data.stsCount > 0;
result->manyColorsEnabled = data.colorsCount > 0;
for (u16 i = 1; i <= count; i++) {
std::string filePath = rawFilename + std::to_string(i) + "." + extension;
if (count == 1) filePath = path;
FILE* fileHandler = fopen(filePath.c_str(), "rb");
TYRA_ASSERT(fileHandler != nullptr, "Failed to load: ", filePath);
loadFile(fileHandler, filePath, i - 1, data, result);
fclose(fileHandler);
}
delete data.materialsFaces;
return result;
}
TyraobjData TyrobjLoader::scan(FILE* file, const u32& framesCount) {
TyraobjData result;
result.vertexCount = 0;
result.stsCount = 0;
result.normalsCount = 0;
result.colorsCount = 0;
result.materialsCount = 0;
result.framesCount = framesCount;
while (1) {
char lineHeader[128];
int res = fscanf(file, "%s", lineHeader);
if (res != EOF) {
if (strcmp(lineHeader, "v") == 0)
result.vertexCount += 1;
else if (strcmp(lineHeader, "vt") == 0)
result.stsCount += 1;
else if (strcmp(lineHeader, "vn") == 0)
result.normalsCount += 1;
else if (strcmp(lineHeader, "vc") == 0)
result.colorsCount += 1;
else if (strcmp(lineHeader, "usemtl") == 0)
result.materialsCount += 1;
} else
break;
}
result.materialsFaces = new u32[result.materialsCount];
s16 currentMatI = -1;
fseek(file, 0, SEEK_SET);
u32 facesCounter = 0;
while (1) {
char lineHeader[128];
int res = fscanf(file, "%s", lineHeader);
if (res != EOF) {
if (strcmp(lineHeader, "usemtl") == 0) {
if (currentMatI >= 0) // Skip -1
{
result.materialsFaces[currentMatI] = facesCounter;
facesCounter = 0;
}
currentMatI++;
} else if (strcmp(lineHeader, "f") == 0)
facesCounter += 3;
} else
break;
}
result.materialsFaces[currentMatI] = facesCounter; // Allocate last one
return result;
}
void TyrobjLoader::loadFile(FILE* file, const std::string& path,
const u16& frameIndex, const TyraobjData& inputData,
MeshBuilderData* outputData) {
outputData->frames[frameIndex]->allocateVertices(inputData.vertexCount);
outputData->frames[frameIndex]->allocateNormals(inputData.normalsCount);
outputData->frames[frameIndex]->allocateTextureCoords(inputData.stsCount);
outputData->frames[frameIndex]->allocateColors(inputData.colorsCount);
TyraobjReadInfo readInfo;
initReadInfo(&readInfo);
int res = 0;
char* lineHeader = new char[128];
while (res != EOF) {
if (strcmp(lineHeader, "v") == 0) {
readVertices(&readInfo, file, frameIndex, inputData, outputData);
} else if (strcmp(lineHeader, "vt") == 0) {
readTextureCoords(&readInfo, file, frameIndex, inputData, outputData);
} else if (strcmp(lineHeader, "vn") == 0) {
readNormals(&readInfo, file, frameIndex, outputData);
} else if (strcmp(lineHeader, "vc") == 0) {
readColors(&readInfo, file, frameIndex, outputData);
} else if (strcmp(lineHeader, "usemtl") == 0) {
readInfo.materialsI++;
readInfo.faceI = 0;
if (frameIndex == 0) {
readMaterials(&readInfo, file, inputData, outputData);
}
} else if (strcmp(lineHeader, "f") == 0) {
if (frameIndex == 0) {
readFaces(&readInfo, file, outputData);
}
}
res = fscanf(file, "%s", lineHeader);
}
delete[] lineHeader;
}
void TyrobjLoader::initReadInfo(TyraobjReadInfo* info) {
info->verticesI = 0;
info->coordsI = 0;
info->normalsI = 0;
info->colorsI = 0;
info->faceI = 0;
info->materialsI = -1;
}
void TyrobjLoader::readVertices(TyraobjReadInfo* info, FILE* file,
const u16& frameIndex,
const TyraobjData& inputData,
MeshBuilderData* outputData) {
Vec4 vector(0.0F, 0.0F, 0.0F, 1.0F);
fscanf(file, "%f %f %f\n", &vector.x, &vector.y, &vector.z);
outputData->frames[frameIndex]->vertices[info->verticesI++].set(
vector * inputData.scale);
}
void TyrobjLoader::readTextureCoords(TyraobjReadInfo* info, FILE* file,
const u16& frameIndex,
const TyraobjData& inputData,
MeshBuilderData* outputData) {
Vec2 point(0.0F, 0.0F);
fscanf(file, "%f %f\n", &point.x, &point.y);
if (inputData.invertT) point.y = 1.0F - point.y;
outputData->frames[frameIndex]->textureCoords[info->coordsI++].set(
point.x, point.y, 1.0F, 0.0F);
}
void TyrobjLoader::readNormals(TyraobjReadInfo* info, FILE* file,
const u16& frameIndex,
MeshBuilderData* outputData) {
Vec4 vector(0.0F, 0.0F, 0.0F, 1.0F);
fscanf(file, "%f %f %f\n", &vector.x, &vector.y, &vector.z);
outputData->frames[frameIndex]->normals[info->normalsI++].set(vector);
}
void TyrobjLoader::readColors(TyraobjReadInfo* info, FILE* file,
const u16& frameIndex,
MeshBuilderData* outputData) {
Color color(128.0F, 128.0F, 128.0F, 128.0F);
fscanf(file, "%f %f %f %f\n", &color.r, &color.g, &color.b, &color.a);
outputData->frames[frameIndex]->colors[info->colorsI++].set(color);
}
void TyrobjLoader::readMaterials(TyraobjReadInfo* info, FILE* file,
const TyraobjData& inputData,
MeshBuilderData* outputData) {
char temp[30];
fscanf(file, "%s\n", temp);
outputData->materials[info->materialsI]->allocateFaces(
inputData.materialsFaces[info->materialsI]);
outputData->materials[info->materialsI]->name = temp;
}
int test123 = 0;
void TyrobjLoader::readFaces(TyraobjReadInfo* info, FILE* file,
MeshBuilderData* outputData) {
int* x = new int[9];
fpos_t start;
fgetpos(file, &start);
int matches = fscanf(file, "%d/%d/%d %d/%d/%d %d/%d/%d\n", &x[0], &x[1],
&x[2], &x[3], &x[4], &x[5], &x[6], &x[7], &x[8]);
fsetpos(file, &start);
// TODO: No support of vc!
u32 vertexIndex[3], coordIndex[3], normalIndex[3]; // ,colorIndex[3];
for (u16 i = 0; i < 3; i++) {
vertexIndex[i] = 0;
coordIndex[i] = 0;
normalIndex[i] = 0;
// colorIndex[i] = 0;
}
int newerMatches = 0;
switch (matches) {
/** Vs, VTs and VNs all set */
case 9: {
fscanf(file, "%d/%d/%d %d/%d/%d %d/%d/%d\n", &vertexIndex[0],
&coordIndex[0], &normalIndex[0], &vertexIndex[1], &coordIndex[1],
&normalIndex[1], &vertexIndex[2], &coordIndex[2], &normalIndex[2]);
} break;
/** Loaded only two digits (V, VT) succesfuly. Not setting VN. */
case 3: {
fscanf(file, "%d/%d/ %d/%d/ %d/%d/\n", &vertexIndex[0], &coordIndex[0],
&vertexIndex[1], &coordIndex[1], &vertexIndex[2], &coordIndex[2]);
} break;
/** Only V set. Checking for existance of VT or VN. */
case 1: {
/** Check for existance of V/// configuration.. */
newerMatches = fscanf(file, "%d// %d// %d//\n", &x[0], &x[1], &x[2]);
fsetpos(file, &start);
if (newerMatches == 3) {
/** Configuration confirmed. */
fscanf(file, "%d// %d// %d//\n", &vertexIndex[0], &vertexIndex[1],
&vertexIndex[2]);
} else {
/** Failed, checking configuration V//VN */
newerMatches = fscanf(file, "%d//%d %d//%d %d//%d", &x[0], &x[1], &x[2],
&x[3], &x[4], &x[5]);
fsetpos(file, &start);
TYRA_ASSERT(newerMatches == 6, "Unknown .obj face for .obj file!");
/** Configuration confirmed. */
newerMatches = fscanf(file, "%d//%d %d//%d %d//%d", &vertexIndex[0],
&normalIndex[0], &vertexIndex[1], &normalIndex[1],
&vertexIndex[2], &normalIndex[2]);
}
break;
} break;
default: {
TYRA_TRAP("Unknown faces format in .obj file!");
break;
}
}
// Set vertex indices
if (matches == 9 || matches == 2 || matches == 1) {
outputData->materials[info->materialsI]->vertexFaces[info->faceI] =
vertexIndex[0] - 1;
outputData->materials[info->materialsI]->vertexFaces[info->faceI + 1] =
vertexIndex[1] - 1;
outputData->materials[info->materialsI]->vertexFaces[info->faceI + 2] =
vertexIndex[2] - 1;
}
// Set texture coord indices
if (matches == 9 || matches == 2) {
outputData->materials[info->materialsI]->textureCoordFaces[info->faceI] =
coordIndex[0] - 1;
outputData->materials[info->materialsI]
->textureCoordFaces[info->faceI + 1] = coordIndex[1] - 1;
outputData->materials[info->materialsI]
->textureCoordFaces[info->faceI + 2] = coordIndex[2] - 1;
}
// Set normal indices
if (matches == 9) {
outputData->materials[info->materialsI]->normalFaces[info->faceI] =
normalIndex[0] - 1;
outputData->materials[info->materialsI]->normalFaces[info->faceI + 1] =
normalIndex[1] - 1;
outputData->materials[info->materialsI]->normalFaces[info->faceI + 2] =
normalIndex[2] - 1;
} else if (matches == 1 && newerMatches == 6) {
outputData->materials[info->materialsI]->normalFaces[info->faceI] =
normalIndex[0] - 1;
outputData->materials[info->materialsI]->normalFaces[info->faceI + 1] =
normalIndex[1] - 1;
outputData->materials[info->materialsI]->normalFaces[info->faceI + 2] =
normalIndex[2] - 1;
}
// Push index
info->faceI += 3;
delete[] x;
}
} // namespace Tyra
+8
View File
@@ -21,6 +21,14 @@ std::string Loader::getFilenameFromPath(const std::string& path) {
return filename;
}
std::string Loader::getPathFromFilename(const std::string& path) {
std::string basepath = path.substr(0, path.find_last_of("/\\"));
if (basepath.size() == path.size()) {
basepath = path.substr(0, path.find_last_of(":\\"));
}
return basepath;
}
std::string Loader::getFilenameWithoutExtension(const std::string& filename) {
auto lastindex = filename.find_last_of(".");
return filename.substr(0, lastindex);
@@ -18,9 +18,9 @@ namespace Tyra {
DynamicMesh::DynamicMesh(const MeshBuilderData& data) : Mesh(data) {
framesCount = data.framesCount;
TYRA_ERROR(framesCount > 1,
"Frames count should be greater than 1 for DynamicMesh! Maybe you "
"should use StaticMesh?");
TYRA_WARN(
"Frames count should be greater than 1 for DynamicMesh! Maybe you "
"should use StaticMesh?");
frames = new MeshFrame*[framesCount];
for (u32 i = 0; i < framesCount; i++) {
@@ -33,9 +33,9 @@ DynamicMesh::DynamicMesh(const MeshBuilderData& data) : Mesh(data) {
DynamicMesh::DynamicMesh(const MeshBuilder2Data& data) : Mesh(data) {
framesCount = data.materials[0]->frames.size();
TYRA_ERROR(framesCount > 1,
"Frames count should be greater than 1 for DynamicMesh! Maybe you "
"should use StaticMesh?");
TYRA_WARN(
"Frames count should be greater than 1 for DynamicMesh! Maybe you "
"should use StaticMesh?");
frames = new MeshFrame*[framesCount];
for (u32 i = 0; i < framesCount; i++) {
@@ -37,7 +37,7 @@ MeshMaterial::MeshMaterial(const MeshBuilder2Data& data,
singleColorFlag = true;
}
color.set(128.0F, 128.0F, 128.0F, 128.0F);
color.set(material->ambient);
_name = material->name;
TYRA_ASSERT(_name.length() > 0, "MeshMaterial name cannot be empty");
@@ -56,10 +56,12 @@ MeshMaterialFrame::MeshMaterialFrame(const MeshBuilder2Data& data,
TYRA_ASSERT(frame->count > 0, "Vertex count must be greater than 0");
TYRA_ASSERT(frame->vertices != nullptr, "Vertex array can't be null");
TYRA_ASSERT(frame->normals != nullptr, "Normal array can't be null");
TYRA_ASSERT(frame->textureCoords != nullptr,
TYRA_ASSERT(!data.normalsEnabled || frame->normals != nullptr,
"Normal array can't be null");
TYRA_ASSERT(!data.textureCoordsEnabled || frame->textureCoords != nullptr,
"Texture coordinate array can't be null");
TYRA_ASSERT(frame->colors != nullptr, "Color array can't be null");
TYRA_ASSERT(!data.lightMapEnabled || frame->colors != nullptr,
"Color array can't be null");
bbox = new BBox(frame->vertices, frame->count);