add ship
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@@ -16,6 +16,7 @@
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#include "./renderer/game_renderer.hpp"
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#include "./terrain/terrain.hpp"
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#include "./skybox/skybox.hpp"
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#include "./ship/ship.hpp"
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#include "./debug_object.hpp"
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#include "./enemy/enemy_manager.hpp"
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@@ -48,6 +49,7 @@ class GameState : public State<GlobalStateType> {
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EnemyManager* enemyManager;
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Terrain* terrain;
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Skybox* skybox;
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Ship* ship;
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DebugObject* dbgObj;
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};
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