This commit is contained in:
h4570
2022-08-14 19:41:44 +02:00
parent b8aa40cba8
commit a78f430a6e
8 changed files with 132 additions and 19 deletions
+12 -12
View File
@@ -23,22 +23,22 @@ Terrain::Terrain(TextureRepository* repo)
Vec4(-750.0F, 0.0F, -1400.0F, 1.0F), // Left up
Vec4(920.0F, 0.0F, 1520.0F, 1.0F) // Right down
) {
// ObjLoader loader;
ObjLoader loader;
// ObjLoaderOptions objOptions;
// objOptions.flipUVs = true;
// objOptions.scale = 100.0F;
ObjLoaderOptions objOptions;
objOptions.flipUVs = true;
objOptions.scale = 100.0F;
// auto* data = loader.load(
// FileUtils::fromCwd("game/models/terrain/terrain.obj"), objOptions);
// data->normalsEnabled = false;
// mesh = new StaticMesh(*data);
// delete data;
// repo->addByMesh(mesh, FileUtils::fromCwd("game/models/terrain/"), "png");
auto* data = loader.load(
FileUtils::fromCwd("game/models/terrain/terrain.obj"), objOptions);
data->normalsEnabled = false;
mesh = new StaticMesh(*data);
delete data;
repo->addByMesh(mesh, FileUtils::fromCwd("game/models/terrain/"), "png");
// allocateOptions();
allocateOptions();
// pair = new RendererStaticPair{mesh, options};
pair = new RendererStaticPair{mesh, options};
}
float Terrain::getHeightOffset(const Vec4& playerPosition) {