removed unecessary colors arr

This commit is contained in:
Sandro Sobczyński
2020-10-29 19:23:03 +01:00
parent 5320d7f84d
commit ab69ba28e3
13 changed files with 49 additions and 52 deletions
+3 -3
View File
@@ -37,7 +37,7 @@ VifSender::~VifSender() {}
// Methods
// ----
void VifSender::drawMesh(RenderData *t_renderData, Matrix t_perspective, u32 vertCount2, VECTOR *vertices, VECTOR *normals, VECTOR *coordinates, VECTOR *colors, Mesh *t_mesh, LightBulb *t_bulbs, u16 t_bulbsCount)
void VifSender::drawMesh(RenderData *t_renderData, Matrix t_perspective, u32 vertCount2, VECTOR *vertices, VECTOR *normals, VECTOR *coordinates, Mesh *t_mesh, LightBulb *t_bulbs, u16 t_bulbsCount)
{
if (t_mesh->shouldBeFrustumCulled == 1 && !t_mesh->isInFrustum(t_renderData->frustumPlanes))
return;
@@ -60,7 +60,7 @@ void VifSender::drawMesh(RenderData *t_renderData, Matrix t_perspective, u32 ver
i -= 3;
const u32 endI = i + (VU1_PACKAGE_VERTS_PER_BUFF - 1) > vertCount2 ? vertCount2 : i + (VU1_PACKAGE_VERTS_PER_BUFF - 1);
drawVertices(t_mesh, i, endI, vertices, colors, coordinates, t_renderData->prim);
drawVertices(t_mesh, i, endI, vertices, coordinates, t_renderData->prim);
if (endI == vertCount2) // if there are no more vertices to draw, break
{
i = vertCount2;
@@ -74,7 +74,7 @@ void VifSender::drawMesh(RenderData *t_renderData, Matrix t_perspective, u32 ver
}
/** Draw using PATH1 */
void VifSender::drawVertices(Mesh *t_mesh, u32 t_start, u32 t_end, VECTOR *t_vertices, VECTOR *t_colors, VECTOR *t_coordinates, prim_t *t_prim)
void VifSender::drawVertices(Mesh *t_mesh, u32 t_start, u32 t_end, VECTOR *t_vertices, VECTOR *t_coordinates, prim_t *t_prim)
{
const u32 vertCount = t_end - t_start;
vu1.addListBeginning();