From ade89bbdd162063e3ab0710b8eaad2977e5e758c Mon Sep 17 00:00:00 2001 From: h4570 Date: Tue, 1 Dec 2020 19:18:57 +0100 Subject: [PATCH] fixed addByMesh() --- src/samples/floors/floors.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/samples/floors/floors.cpp b/src/samples/floors/floors.cpp index c802267..4a7868b 100644 --- a/src/samples/floors/floors.cpp +++ b/src/samples/floors/floors.cpp @@ -36,8 +36,8 @@ void Floors::onInit() engine->audio.setSongVolume(100); engine->audio.playSong(); texRepo = engine->renderer->getTextureRepository(); - texRepo->addByMesh("warrior/", player.mesh); - texRepo->addByMesh("floor/", floorManager.floors[0].mesh); + texRepo->addByMesh("warrior/", player.mesh, BMP); + texRepo->addByMesh("floor/", floorManager.floors[0].mesh, BMP); for (u32 i = 1; i < floorManager.floorAmount; i++) texRepo->getByMesh(floorManager.floors[0].mesh.getId(), floorManager.floors[0].mesh.getMaterial(0).getId()) ->addLink(floorManager.floors[i].mesh.getId(), floorManager.floors[i].mesh.getMaterial(0).getId());