roadmap fixes

This commit is contained in:
h4570
2022-07-29 19:40:25 +02:00
parent 97946e1c6d
commit b2f538bf1c
+7 -14
View File
@@ -1,29 +1,20 @@
------------ Tyra's v2.0 roadmap to publish on GitHub ------------
--- H4570
- [Renderer] Fix color issue in clipper
- [Loaders] DFF loader as static Mesh loader
- [Game] Update intellisense from docker
- [Demo] Create cool demo which will show all features of Tyra (I will take this one)
- [Game] Standalone game template, update intellisense from docker
- [General] Control generated id to avoid duplication. Maybe Just increment from 0? Add interface IIdentificable?
- [DMA] Check if all chain transfers have end tag!
- [General] Change libs of sample? (remove -lpng, -lz...), probably they are not required
- [General] Check if there are any TODOs
- [General] Check all TYRA_ASSERT() if there are no asserts like (TYRA_ASSERT(!audsrv_load_adpcm(result, data, adpcmFileSize)))
because this lines will be removed on make-release. Only debug stuff should be checked in assert
- [General] All Copyrights to 2022
- [General] CI in Github via docker image
- [General] Add cpp lint checker in GitHub
- [Demo] Create cool demo which will show all features of Tyra
- [Tutorials] 1. Hello world! - explain init(), loop() and what should be inside them (every tutorial should be well commented!)
- [Tutorials] 2. 2D - explain beginFrame(), endFrame()
@@ -41,12 +32,14 @@ because Mesh rendering uses only core.render()
- [Tutorials] 7. Directional lights in Mesh rendering
- [Tutorials] 8. Color-per-vertex light map in Mesh rendering (color array)
- [Tutorials] 8. Render skybox, and show that stdPipOptions.noClipChecks must be set to false, to turn on clip algorithms (prevent glitches)
- [Tutorials] 9. Render skybox, and show that stdPipOptions.noClipChecks must be set to false, to turn on clip algorithms (prevent glitches)
- [General] Check all left TODOs -> Github issues
------------ Github issues for Tyra v2 ------------
- [General] Async file loading
- [3D] Add drawLine(x, y , color, size)
- [2D] Fixed font support
- [3D] Add drawBBox(x, y , color, size)
- [File] Async file loading
- [tyrobj] Add multicolor support to tyrobj