fixed floors sample

This commit is contained in:
Sandro Sobczyński
2020-11-03 16:44:39 +01:00
parent 5aa2a9bdb5
commit b75b2d6e4f
30 changed files with 331 additions and 224 deletions
@@ -14,8 +14,6 @@
class Player; // Forward definition
#include <models/math/point.hpp>
#include <models/obj_model.hpp>
#include <models/mesh_spec.hpp>
#include <modules/camera_base.hpp>
#include <models/audio_listener.hpp>
@@ -33,12 +31,10 @@ public:
void update(Player &t_player);
Mesh **meshes;
void onAudioTick();
MeshSpec *spec;
private:
u8 audioOffset, audioMode;
u32 audioTick;
ObjModel *obj;
Point *spirals;
void calcSpiral(int X, int Y);
void initFloors();