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h4570
2022-07-30 14:48:59 +02:00
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/*
# ______ ____ ___
# | \/ ____| |___|
# | | | \ | |
#-----------------------------------------------------------------------
# Copyright 2022, tyra - https://github.com/h4570/tyra
# Licenced under Apache License 2.0
# Sandro Sobczyński <sandro.sobczynski@gmail.com>
*/
#pragma once
#include "state/state.hpp"
#include "state/global_state_type.hpp"
#include "state/state_manager.hpp"
#include "./intro_state_type.hpp"
namespace Demo {
class IntroState : public State<GlobalStateType> {
public:
IntroState(Engine* t_engine);
~IntroState();
const GlobalStateType& getState() const { return state; }
const bool& wantFinish() const { return _wantFinish; };
void onStart();
void update();
/** @return Next game state */
GlobalStateType onFinish();
private:
GlobalStateType state;
bool _wantFinish;
StateManager<IntroStateType> stateManager;
};
} // namespace Demo