demo player movement
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@@ -18,6 +18,7 @@ using Tyra::Renderer;
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using Tyra::StaPipOptions;
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using Tyra::StaticMesh;
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using Tyra::TextureRepository;
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using Tyra::Vec4;
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namespace Demo {
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@@ -30,6 +31,7 @@ class Weapon {
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StaPipOptions* options;
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void update();
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// void debugPosition(Pad* pad);
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private:
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void allocateOptions();
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