std pipeline rename
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@@ -13,7 +13,7 @@
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#include <engine.hpp>
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#include <game.hpp>
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#include "renderer/3d/pipeline/minecraft/minecraft_pipeline.hpp"
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#include "renderer/3d/pipeline/std/std_pipeline.hpp"
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#include "renderer/3d/pipeline/static/static_pipeline.hpp"
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namespace Tyra {
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@@ -36,8 +36,8 @@ class Wellinator : public Game {
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Vec4 cameraPosition, cameraLookAt;
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MinecraftPipeline mcPip;
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StdPipeline stdPip;
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StdpipOptions* renderOptions;
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Stapipeline stapip;
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StapipOptions* renderOptions;
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Texture* blocksTex;
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u32 blocksCount;
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