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<img src="http://apgcglz.cluster028.hosting.ovh.net/tyra/github-splash.png" alt="Logo" width="100%" height="auto">
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<h3 align="center">Tyra</h3>
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<h3 align="center">Tyra - alpha 1.1.0</h3>
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<p align="center">
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Open source game engine for PlayStation 2™
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## About The Project
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<img src="http://apgcglz.cluster028.hosting.ovh.net/tyra/1.1.0/tyra.gif" alt="sample" width="600" height="auto">
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<img src="http://apgcglz.cluster028.hosting.ovh.net/tyra/1.1.0/tyra.gif" alt="sample" width="600" height="auto">
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### Contributors wanted
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I will be grateful for any help [](https://discord.gg/NhhTmg3Gm5)
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### Samples
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* [Dolphin](https://github.com/h4570/tyra/tree/master/src/samples/dolphin)
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### Branches
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* Master - monthly releases
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* Develop - daily builds. **Please use this at this moment**
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### Contributors wanted
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#### I will be grateful for any help, Discord: h4570#3402
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### About project
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Goal of Tyra project is to provide simple API for PS2 game creation, so you can just run PS2 emulator, grab .obj file, and put it into live in a seconds. Project is on early stage, so a lot of stuff is changing from release to release.
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