lod, prim refactor

This commit is contained in:
h4570
2022-07-30 23:51:22 +02:00
parent 927c10e82a
commit bc1ac1b4a3
23 changed files with 194 additions and 67 deletions
@@ -31,6 +31,12 @@ class RendererCore2D {
Texture* texture);
private:
void setPrim();
void setLod();
prim_t prim;
lod_t lod;
static const float GS_CENTER;
static const float SCREEN_CENTER;