lod, prim refactor

This commit is contained in:
h4570
2022-07-30 23:51:22 +02:00
parent 927c10e82a
commit bc1ac1b4a3
23 changed files with 194 additions and 67 deletions
@@ -20,8 +20,6 @@ class RendererCoreGS {
RendererCoreGS();
~RendererCoreGS();
prim_t prim;
lod_t lod;
zbuffer_t zBuffer;
RendererCoreGSVRam vram;
@@ -41,8 +39,6 @@ class RendererCoreGS {
void allocateBuffers();
void initDrawingEnvironment();
void setPrim();
void setLod();
void initChannels();
void updateCurrentField();
qword_t* setXYOffset(qword_t* q, const int& drawContext, const float& x,