added ui, enemy, sounds, fixed anims
This commit is contained in:
@@ -18,7 +18,9 @@
|
||||
#include "managers/light_manager.hpp"
|
||||
#include "modules/texture_repository.hpp"
|
||||
#include "objects/player.hpp"
|
||||
#include "objects/enemy.hpp"
|
||||
#include "./camera.hpp"
|
||||
#include "./ui.hpp"
|
||||
|
||||
class Floors : public Game, AudioListener
|
||||
{
|
||||
@@ -36,11 +38,14 @@ public:
|
||||
|
||||
private:
|
||||
u32 audioTicks;
|
||||
u8 skip1Beat;
|
||||
TextureRepository *texRepo;
|
||||
LightManager lightManager;
|
||||
FloorManager floorManager;
|
||||
Player player;
|
||||
Camera camera;
|
||||
Ui *ui;
|
||||
Enemy *enemy;
|
||||
};
|
||||
|
||||
#endif
|
||||
|
||||
Reference in New Issue
Block a user