added ui, enemy, sounds, fixed anims

This commit is contained in:
h4570
2020-12-06 16:41:40 +01:00
parent 94e4f8ea3a
commit bcad6f7941
12 changed files with 470 additions and 137 deletions
@@ -27,7 +27,7 @@ public:
FloorManager(int t_floorAmount);
~FloorManager();
Floor floors[144]; // Temp change it also in floors.cpp
u32 floorAmount;
u16 floorAmount;
void update(Player &t_player);
void onAudioTick();