fixed naming convention
This commit is contained in:
@@ -236,11 +236,11 @@ float Vector3::innerProduct(Vector3 &v)
|
||||
// return (x * v.x + y * v.y + z * v.z);
|
||||
}
|
||||
|
||||
void Vector3::set(const float &x, const float &y, const float &z)
|
||||
void Vector3::set(const float &t_x, const float &t_y, const float &t_z)
|
||||
{
|
||||
this->x = x;
|
||||
this->y = y;
|
||||
this->z = z;
|
||||
x = t_x;
|
||||
y = t_y;
|
||||
z = t_z;
|
||||
}
|
||||
|
||||
void Vector3::rotate(const Vector3 &v, u8 inversed)
|
||||
|
||||
Reference in New Issue
Block a user