Added: collectibles class. Collectibles are strewn around the level and can be 'picked up' (deactivated, won't be rendered), when the player gets close and jumps.

This commit is contained in:
Foxar
2020-12-05 22:04:38 +01:00
parent b547de9cbb
commit c0ab97585c
7 changed files with 122 additions and 1 deletions
+1
View File
@@ -5,6 +5,7 @@ TYRA_DIR = ./../../engine
EE_OBJS = \
camera.o \
objects/player.o \
objects/collectible.o \
dolphin.o \
main.o