tweaked vu1 packets a bit
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@@ -134,8 +134,8 @@ private:
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VifSender *vifSender;
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packet2_t *flipPacket;
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color_t worldColor;
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void allocateBuffers(float t_screenW, float t_screenH);
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void initDrawingEnv(float t_screenW, float t_screenH);
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void allocateBuffers(int t_screenW, int t_screenH);
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void initDrawingEnv();
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void setPrim();
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};
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