From ca25a6de03a34c51411143fbd034ed9f0077478c Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Sandro=20Sobczy=C5=84ski?= <32263891+h4570@users.noreply.github.com> Date: Wed, 24 Aug 2022 23:14:37 +0200 Subject: [PATCH] Update README.MD --- README.MD | 10 ---------- 1 file changed, 10 deletions(-) diff --git a/README.MD b/README.MD index 65e5978..4c6395a 100644 --- a/README.MD +++ b/README.MD @@ -100,8 +100,6 @@ Decision was simple - I need to create an engine which will handle 3D file loadi See the [open issues](https://github.com/h4570/tyra/issues) for a list of proposed features (and known issues). -
- ## Contributing Contributions are what make the open source community such an amazing place to be learn, inspire, and create. Any contributions you make are **greatly appreciated**. @@ -112,22 +110,16 @@ Contributions are what make the open source community such an amazing place to b 4. Push to the Branch (`git push origin feature/amazing-feature`) 5. Open a Pull Request -
- ## License Distributed under the Apache License 2.0 License. See `LICENSE` for more information. -
- ## Built With * [PS2DEV](https://github.com/ps2dev/ps2dev) * [VCLPP](https://github.com/glampert/vclpp) * Sony VCL -
- ## Acronyms * EE (Emotion Engine) - whole set of processors and subsystems that make up the PlayStation 2 * EE Core - main PS2 CPU (c++ done here) @@ -136,8 +128,6 @@ Distributed under the Apache License 2.0 License. See `LICENSE` for more informa * VU1 - programmable (ASM) vector processor, which is similar to vertex shader. Accessed via DMA. * IOP - I/O processor which enables access to peripheral devices, such the game controller -
- ## Credits Without these guys, Tyra would not happen: