other fixes

This commit is contained in:
h4570
2022-08-12 01:05:08 +02:00
parent 00216da1cd
commit cbe346900d
8 changed files with 82 additions and 63 deletions
+4 -5
View File
@@ -69,17 +69,16 @@ void GameState::update() {
engine->renderer.beginFrame(cameraInfo);
dbgObj->setPosition(*cameraInfo.looksAt);
float terrainHeight = 0.0F;
// float terrainHeight = terrain->getHeightOffset(player->getPosition());
float terrainHeight = terrain->getHeightOffset(player->getPosition());
player->update(terrainHeight);
enemy->update(player->getPosition());
enemy->update(terrain->heightmap, player->getPosition());
renderer.clear();
{
renderer.add(skybox->pair);
renderer.add(player->pair);
// renderer.add(enemy->pairs);
// renderer.add(terrain->pair);
renderer.add(enemy->pair);
renderer.add(terrain->pair);
renderer.add(dbgObj->pair);
}
renderer.render();