small documentation

This commit is contained in:
h4570
2022-07-23 21:47:18 +02:00
parent f5a7b7519e
commit cf8ca23ba9
6 changed files with 9 additions and 4 deletions
@@ -23,6 +23,7 @@ namespace Tyra {
* Pipeline for animated models (DynamicMesh).
* Supports:
* - Simple PS2 clipping (culling)
* - Frustum culling
* - Modes: color, texture+color, dir lights, texture + dir lights
*/
class DynamicPipeline : public Renderer3DPipeline {
@@ -20,7 +20,9 @@ namespace Tyra {
/**
* Pipeline specialized in fast rendering of voxels
* Supports full "against each plane" clipping
* Supports:
* - Full "against each plane" clipping
* - Frustum culling (on noFullClipChecks = false)
*/
class MinecraftPipeline : public Renderer3DPipeline {
public:
@@ -31,7 +31,7 @@ class PipelineInfoBag {
/**
* @brief True -> disables "clip against each plane" algorithm.
* Mandatory, default: false.
* Default: false.
*
* Full clip checks are slow, but they are
* preventing visual artifacts, which can happen
@@ -23,7 +23,9 @@ namespace Tyra {
/**
* Pipeline for static models (StaticMesh).
* Supports:
* - Full "against each plane" clipping,
* - Full "against each plane" clipping and simple PS2 clipping
* (noFullClipChecks),
* - Force enabled precise frustum culling (checks parts of given mesh)
* - Modes: color(s), texture+color(s), dir lights, texture + dir lights
*/
class StaticPipeline : public Renderer3DPipeline {