From d435d08cf89bf7b874a588a13b2a7e57d4dc70ef Mon Sep 17 00:00:00 2001 From: h4570 Date: Fri, 29 Jul 2022 22:40:02 +0200 Subject: [PATCH] fixed typos --- engine/inc/loaders/3d/md2/md2_loader.hpp | 4 +++- engine/inc/loaders/3d/tyrobj/tyrobj_loader.hpp | 2 +- tutorials/01-hello/src/tutorial_01.cpp | 4 ++-- 3 files changed, 6 insertions(+), 4 deletions(-) diff --git a/engine/inc/loaders/3d/md2/md2_loader.hpp b/engine/inc/loaders/3d/md2/md2_loader.hpp index c77fef5..006e874 100644 --- a/engine/inc/loaders/3d/md2/md2_loader.hpp +++ b/engine/inc/loaders/3d/md2/md2_loader.hpp @@ -10,11 +10,13 @@ #pragma once +#include "../../loader.hpp" +#include "../builder/mesh_builder_data.hpp" #include namespace Tyra { -/** Class responsible for loading&parsing Quake's II ".md2" 3D files */ +/** Class responsible for loading & parsing Quake's II ".md2" 3D files */ class MD2Loader : public Loader { public: MD2Loader(); diff --git a/engine/inc/loaders/3d/tyrobj/tyrobj_loader.hpp b/engine/inc/loaders/3d/tyrobj/tyrobj_loader.hpp index 8a134f5..93b931e 100644 --- a/engine/inc/loaders/3d/tyrobj/tyrobj_loader.hpp +++ b/engine/inc/loaders/3d/tyrobj/tyrobj_loader.hpp @@ -29,7 +29,7 @@ struct TyraobjReadInfo { s16 materialsI; }; -/** Class responsible for loading&parsing custom Tyra obj files */ +/** Class responsible for loading & parsing custom Tyra obj files */ class TyrobjLoader : public Loader { public: TyrobjLoader(); diff --git a/tutorials/01-hello/src/tutorial_01.cpp b/tutorials/01-hello/src/tutorial_01.cpp index 43f2066..23a54fc 100644 --- a/tutorials/01-hello/src/tutorial_01.cpp +++ b/tutorials/01-hello/src/tutorial_01.cpp @@ -199,9 +199,9 @@ StaticMesh* getStaticMesh(Renderer* renderer) { StaticMesh* getSkybox(Renderer* renderer) { TyrobjLoader loader; auto* data = - loader.load(FileUtils::fromCwd("skybox/skybox.tyrobj"), 1, 50.0F, true); + loader.load(FileUtils::fromCwd("skybox/skybox.tyrobj"), 1, 200.0F, true); auto* result = new StaticMesh(*data); - result->translation.translateZ(-30.0F); + // result->translation.translateZ(-30.0F); delete data; renderer->core.texture.repository.addByMesh(