tutorial 04

This commit is contained in:
h4570
2022-08-22 23:23:51 +02:00
parent 4fa65fc535
commit d469e78747
26 changed files with 400 additions and 96 deletions
@@ -13,6 +13,7 @@
#include "../../loader.hpp"
#include "../builder/mesh_builder_data.hpp"
#include <string>
#include <memory>
namespace Tyra {
@@ -24,13 +25,12 @@ struct MD2LoaderOptions {
/** Class responsible for loading & parsing Quake's II ".md2" 3D files */
class MD2Loader : public Loader {
public:
MD2Loader();
~MD2Loader();
MeshBuilderData* load(const char* fullpath);
MeshBuilderData* load(const char* fullpath, MD2LoaderOptions options);
MeshBuilderData* load(const std::string& fullpath);
MeshBuilderData* load(const std::string& fullpath, MD2LoaderOptions options);
static std::unique_ptr<MeshBuilderData> load(const char* fullpath);
static std::unique_ptr<MeshBuilderData> load(const char* fullpath,
MD2LoaderOptions options);
static std::unique_ptr<MeshBuilderData> load(const std::string& fullpath);
static std::unique_ptr<MeshBuilderData> load(const std::string& fullpath,
MD2LoaderOptions options);
};
} // namespace Tyra
+14 -16
View File
@@ -38,32 +38,30 @@ struct MaterialVertexCount {
/** Class responsible for loading & parsing obj files */
class ObjLoader : public Loader {
public:
ObjLoader();
~ObjLoader();
std::unique_ptr<MeshBuilderData> load(const char* fullpath);
std::unique_ptr<MeshBuilderData> load(const char* fullpath,
const ObjLoaderOptions& options);
std::unique_ptr<MeshBuilderData> load(const std::string& fullpath);
std::unique_ptr<MeshBuilderData> load(const std::string& fullpath,
const ObjLoaderOptions& options);
static std::unique_ptr<MeshBuilderData> load(const char* fullpath);
static std::unique_ptr<MeshBuilderData> load(const char* fullpath,
const ObjLoaderOptions& options);
static std::unique_ptr<MeshBuilderData> load(const std::string& fullpath);
static std::unique_ptr<MeshBuilderData> load(const std::string& fullpath,
const ObjLoaderOptions& options);
private:
void addOutputMaterialsAndFrames(
static void addOutputMaterialsAndFrames(
MeshBuilderData* output, const tinyobj::attrib_t& attrib,
const std::vector<tinyobj::shape_t>& shapes,
const std::vector<tinyobj::material_t>& materials, const u16& framesCount,
std::vector<MaterialVertexCount>& materialVertexCounts);
std::vector<MaterialVertexCount> scan(
static std::vector<MaterialVertexCount> scan(
const std::vector<tinyobj::shape_t>& shapes,
const std::vector<tinyobj::material_t>& materials);
void importFrame(MeshBuilderData* output, const tinyobj::attrib_t& attrib,
const std::vector<tinyobj::shape_t>& shapes,
const std::vector<tinyobj::material_t>& materials,
const u16& frameIndex, const float& scale,
const bool& invertY, const u16& count);
static void importFrame(MeshBuilderData* output,
const tinyobj::attrib_t& attrib,
const std::vector<tinyobj::shape_t>& shapes,
const std::vector<tinyobj::material_t>& materials,
const u16& frameIndex, const float& scale,
const bool& invertY, const u16& count);
};
} // namespace Tyra