tutorial 04
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@@ -39,13 +39,16 @@ class DynamicPipeline : public Renderer3DPipeline {
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void onUse();
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void onFrameEnd();
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void onUseEnd();
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/**
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* Render dynamic model.
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* This render() method is a bridge to core.render() method.
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*/
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void render(const DynamicMesh& mesh, const DynPipOptions* options = nullptr);
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void render(const DynamicMesh* mesh);
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void render(const DynamicMesh* mesh, const DynPipOptions& options);
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void render(const DynamicMesh* mesh, const DynPipOptions* options = nullptr);
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private:
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