change distance to output distance pointer

This commit is contained in:
h4570
2022-08-14 20:29:56 +02:00
parent 156973714b
commit d5261dbb0c
2 changed files with 11 additions and 11 deletions
+2 -2
View File
@@ -45,11 +45,11 @@ class Ray {
/**
* @param minCorner - pointer to min corner position. (bottom left)
* @param maxCorner - pointer to max corner position. (top right)
* @param distance - the box to intersect with.
* @param outputDistance - optional - distance the box to intersect with.
* @return Vec4 point of intersection
*/
bool intersectBox(const Vec4& minCorner, const Vec4& maxCorner,
const float& distance) const;
float* outputDistance = nullptr) const;
/** Returns inverse direction */
Vec4 invDir() const;