fixed PRINT_LOG in samples

Signed-off-by: h4570 <sandro.sobczynski@gmail.com>
This commit is contained in:
h4570
2021-05-28 19:30:45 +02:00
parent 0816f522bb
commit dd8499abad
13 changed files with 44 additions and 42 deletions
+2 -2
View File
@@ -21,9 +21,9 @@ const float CAMERA_Y = 30.0F;
Camera::Camera(ScreenSettings *t_screen) : CameraBase(t_screen, &position)
{
PRINT_LOG("Initializing camera");
consoleLog("Initializing camera");
verticalLevel = 80.0F;
PRINT_LOG("Camera initialized!");
consoleLog("Camera initialized!");
}
Camera::~Camera() {}
@@ -51,7 +51,7 @@ FloorManager::~FloorManager()
*/
void FloorManager::calcSpiral(int X, int Y)
{
PRINT_LOG("Calculating square spiral for floors");
consoleLog("Calculating square spiral for floors");
int x, y, dx;
x = y = dx = 0;
int dy = -1;
@@ -73,7 +73,7 @@ void FloorManager::calcSpiral(int X, int Y)
x += dx;
y += dy;
}
PRINT_LOG("Square spiral calculated!");
consoleLog("Square spiral calculated!");
}
/** Initialize all floors by:
@@ -82,7 +82,7 @@ void FloorManager::calcSpiral(int X, int Y)
*/
void FloorManager::initFloors()
{
PRINT_LOG("Initializing floors");
consoleLog("Initializing floors");
floors[0].mesh.loadObj("meshes/floor/", "floor", 3.0F, false);
floors[0].mesh.shouldBeFrustumCulled = true;
floors[0].mesh.shouldBeLighted = true;
@@ -95,7 +95,7 @@ void FloorManager::initFloors()
texRepo->getBySpriteOrMesh(floors[0].mesh.getMaterial(0).getId())->addLink(floors[i].mesh.getMaterial(0).getId());
meshes[i] = &floors[i].mesh;
}
PRINT_LOG("Floors initialized!");
consoleLog("Floors initialized!");
}
/** Main floor loop.
@@ -17,7 +17,7 @@
LightManager::LightManager()
{
PRINT_LOG("Creating light manager!");
consoleLog("Creating light manager!");
bulbsCount = 2;
bulbs = new LightBulb[2];
@@ -31,7 +31,7 @@ LightManager::LightManager()
audioOffset = audioTick = 0;
PRINT_LOG("Light manager created!");
consoleLog("Light manager created!");
}
LightManager::~LightManager()
+2 -2
View File
@@ -24,7 +24,7 @@
Enemy::Enemy(TextureRepository *t_texRepo)
{
PRINT_LOG("Creating enemy object");
consoleLog("Creating enemy object");
meshes = new Mesh[getMeshesCount()];
drawMeshes = new Mesh *[getMeshesCount()];
@@ -48,7 +48,7 @@ Enemy::Enemy(TextureRepository *t_texRepo)
isKilled = true;
PRINT_LOG("Enemy object created!");
consoleLog("Enemy object created!");
}
Enemy::~Enemy()
+2 -2
View File
@@ -23,7 +23,7 @@
Player::Player(Audio *t_audio, TextureRepository *t_texRepo)
{
PRINT_LOG("Creating player object");
consoleLog("Creating player object");
texRepo = t_texRepo;
audio = t_audio;
gravity = 0.1F;
@@ -53,7 +53,7 @@ Player::Player(Audio *t_audio, TextureRepository *t_texRepo)
boomAdpcm = audio->loadADPCM("sounds/boom.adpcm");
audio->setADPCMVolume(70, 0);
PRINT_LOG("Player object created!");
consoleLog("Player object created!");
}
Player::~Player()
+2 -2
View File
@@ -18,7 +18,7 @@
Ui::Ui(TextureRepository *t_texRepo)
{
PRINT_LOG("Initializing ui");
consoleLog("Initializing ui");
isTask1Done = false;
isTask2Done = false;
@@ -52,7 +52,7 @@ Ui::Ui(TextureRepository *t_texRepo)
grayCheckboxTex->addLink(task1Checkbox.getId());
grayCheckboxTex->addLink(task2Checkbox.getId());
PRINT_LOG("Ui initialized!");
consoleLog("Ui initialized!");
}
Ui::~Ui() {}