changes to match latest matrix/vector3 api
This commit is contained in:
@@ -125,7 +125,7 @@ private:
|
||||
void flipBuffers();
|
||||
void beginFrameIfNeeded();
|
||||
u8 isFrameEmpty;
|
||||
Matrix perspective;
|
||||
Matrix perspective, camRotation;
|
||||
Light light;
|
||||
RenderData renderData;
|
||||
TextureRepository textureRepo;
|
||||
|
||||
Reference in New Issue
Block a user