changes to match latest matrix/vector3 api

This commit is contained in:
h4570
2020-12-24 10:34:56 +01:00
parent 8589a298da
commit e39c8c5de8
9 changed files with 15 additions and 22 deletions
+2 -2
View File
@@ -211,13 +211,13 @@ FloorsCheck *Player::checkFloors(const FloorManager &t_floorManager, const Vecto
for (u32 i = 0; i < t_floorManager.floorAmount; i++)
{
Utils::getMinMax(t_floorManager.floors[i].mesh, min, max);
if (result->currentFloor == NULL && this->mesh.position.isOnSquare(min, max))
if (result->currentFloor == NULL && this->mesh.position.isOnBox(min, max))
{
result->currentFloor = &t_floorManager.floors[i];
result->currFloorMin.set(min);
result->currFloorMax.set(max);
}
if (result->willCollideFloor == NULL && t_nextPos.collidesSquare(min, max))
if (result->willCollideFloor == NULL && t_nextPos.collidesBox(min, max))
{
result->willCollideFloor = &t_floorManager.floors[i];
result->willCollideFloorMin.set(min);