diff --git a/src/engine/modules/renderer.cpp b/src/engine/modules/renderer.cpp index a07f7f2..f554b82 100644 --- a/src/engine/modules/renderer.cpp +++ b/src/engine/modules/renderer.cpp @@ -328,7 +328,6 @@ void Renderer::draw(Mesh &t_mesh, LightBulb *t_bulbs, u16 t_bulbsCount) VECTOR normals[vertCount] __attribute__((aligned(16))); VECTOR coordinates[vertCount] __attribute__((aligned(16))); Texture *tex = textureRepo.getBySpriteOrMesh(material->getId()); - // printf("TexId:%d\n", tex->getId()); changeTexture(tex); vertCount = t_mesh.getDrawData(i, vertices, normals, coordinates, rotatedCamera); vifSender->drawMesh(&renderData, perspective, vertCount, vertices, normals, coordinates, t_mesh, t_bulbs, t_bulbsCount, &textureBuffer, &material->color, !material->areSTsPresent());