Added offset to pixel data reading in bmp_loader
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@@ -51,6 +51,7 @@ void BmpLoader::load(Texture &o_texture, char *t_subfolder, char *t_name, char *
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u32 width = (u32)header[18];
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u32 height = (u32)header[22];
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u32 bits = (u32)header[28];
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u32 dataOffset = (u32)header[10];
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if (bits != 24)
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{
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@@ -64,6 +65,9 @@ void BmpLoader::load(Texture &o_texture, char *t_subfolder, char *t_name, char *
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unsigned char row[rowPadded];
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//Offset file stream to raster data
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//fseek(file, dataOffset, SEEK_SET);
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u32 x = 0;
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for (u32 i = 0; i < height; i++)
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{
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