moved aabb calcs

This commit is contained in:
Sandro Sobczyński
2020-10-31 10:04:58 +01:00
parent 24016ffa7e
commit ebf2a9ac24
9 changed files with 173 additions and 53 deletions
+20 -1
View File
@@ -62,6 +62,12 @@ public:
/** Array of materials. Size of getMaterialsCount() */
MeshMaterial *getMaterials() const { return materials; };
/**
* Returns bounding box (AABB) vertex.
* Total length: 8
*/
Vector3 &getBoundingBox(const u8 &i) { return boundingBox[i]; };
// ----
// Setters
// ----
@@ -92,6 +98,7 @@ public:
const u8 &areVerticesAllocated() const { return _areVerticesAllocated; };
const u8 &areNormalsAllocated() const { return _areNormalsAllocated; };
const u8 &areMaterialsAllocated() const { return _areMaterialsAllocated; };
const u8 &isBoundingBoxCalculated() const { return _isBoundingBoxCalculated; };
/** Set STs count and allocate memory. */
void allocateSTs(const u32 &t_val);
@@ -105,8 +112,20 @@ public:
/** Set materials count and allocate memory. */
void allocateMaterials(const u32 &t_val);
/**
* Calculates bounding box (AABB).
* Should be called by data loader,
* so there is no need to run it again.
*/
void calculateBoundingBox();
private:
u8 _areSTsAllocated, _areVerticesAllocated, _areNormalsAllocated, _areMaterialsAllocated;
Vector3 boundingBox[8];
u8 _areSTsAllocated,
_areVerticesAllocated,
_areNormalsAllocated,
_areMaterialsAllocated,
_isBoundingBoxCalculated;
u32 vertexCount, stsCount, normalsCount, materialsCount;
MeshMaterial *materials;
Point *sts __attribute__((aligned(16)));