added enable/disable vsync

This commit is contained in:
Sandro Sobczyński
2020-11-04 16:03:53 +01:00
parent aa6b2d314b
commit ef16f1dbe2
4 changed files with 8 additions and 5 deletions
-2
View File
@@ -183,8 +183,6 @@ void Mesh::animate()
}
}
// TODO think about that, because in Ari sample it eats 88 FPS :O
u32 Mesh::getDrawData(u32 t_materialIndex, VECTOR *o_vertices, VECTOR *o_normals, VECTOR *o_coordinates, Vector3 &t_cameraPos)
{
VECTOR ONE_VEC = {1.0F, 1.0F, 1.0F, 1.0F};