bags refactor
This commit is contained in:
@@ -11,9 +11,9 @@
|
||||
#pragma once
|
||||
|
||||
#include "math/vec4.hpp"
|
||||
#include "renderer/3d/pipeline/shared/bag/pipeline_lighting_bag.hpp"
|
||||
#include "renderer/3d/pipeline/shared/bag/pipeline_info_bag.hpp"
|
||||
#include "./stapip_color_bag.hpp"
|
||||
#include "./stapip_lighting_bag.hpp"
|
||||
#include "./stapip_texture_bag.hpp"
|
||||
#include "renderer/core/texture/models/texture.hpp"
|
||||
#include "./packaging/stapip_bag_packages_bbox.hpp"
|
||||
@@ -46,7 +46,7 @@ class StaPipBag {
|
||||
StaPipTextureBag* texture;
|
||||
|
||||
/** Optional. Object lighting. */
|
||||
PipelineLightingBag* lighting;
|
||||
StaPipLightingBag* lighting;
|
||||
|
||||
/**
|
||||
* @param maxVertCount This parameter is available in renderer API.
|
||||
|
||||
@@ -0,0 +1,33 @@
|
||||
/*
|
||||
# ______ ____ ___
|
||||
# | \/ ____| |___|
|
||||
# | | | \ | |
|
||||
#-----------------------------------------------------------------------
|
||||
# Copyright 2022, tyra - https://github.com/h4570/tyra
|
||||
# Licenced under Apache License 2.0
|
||||
# Sandro Sobczyński <sandro.sobczynski@gmail.com>
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "math/vec4.hpp"
|
||||
#include "renderer/3d/pipeline/shared/bag/pipeline_dir_lights_bag.hpp"
|
||||
|
||||
namespace Tyra {
|
||||
|
||||
class StaPipLightingBag {
|
||||
public:
|
||||
StaPipLightingBag();
|
||||
~StaPipLightingBag();
|
||||
|
||||
/** Mandatory. Model matrix for lights. */
|
||||
M4x4* lightMatrix;
|
||||
|
||||
/** Mandatory. Lighting normals per vertex. */
|
||||
Vec4* normals;
|
||||
|
||||
/** Mandatory. Directional lights */
|
||||
PipelineDirLightsBag* dirLights;
|
||||
};
|
||||
|
||||
} // namespace Tyra
|
||||
@@ -29,7 +29,7 @@ class StaticPipeline : public Renderer3DPipeline {
|
||||
void onUse();
|
||||
|
||||
/**
|
||||
* Render 3D data via "meshes".
|
||||
* Render 3D via "meshes".
|
||||
* This render() method is a bridge to core.render() method.
|
||||
*/
|
||||
void render(DynamicMesh* mesh, const StaPipOptions* options = nullptr);
|
||||
@@ -47,10 +47,10 @@ class StaticPipeline : public Renderer3DPipeline {
|
||||
MeshFrame* frameFrom, MeshFrame* frameTo) const;
|
||||
StaPipTextureBag* getTextureBag(DynamicMesh* mesh, MeshMaterial* material,
|
||||
MeshFrame* frameFrom, MeshFrame* frameTo);
|
||||
PipelineLightingBag* getLightingBag(DynamicMesh* mesh, MeshMaterial* material,
|
||||
M4x4* model, MeshFrame* frameFrom,
|
||||
MeshFrame* frameTo,
|
||||
const StaPipOptions* options) const;
|
||||
StaPipLightingBag* getLightingBag(DynamicMesh* mesh, MeshMaterial* material,
|
||||
M4x4* model, MeshFrame* frameFrom,
|
||||
MeshFrame* frameTo,
|
||||
const StaPipOptions* options) const;
|
||||
void deallocDrawBags(StaPipBag* bag, MeshMaterial* material) const;
|
||||
|
||||
void setLightingColorsCache(StaPipLightingOptions* lightingOptions);
|
||||
|
||||
Reference in New Issue
Block a user