Added: Seabed model/code.
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@@ -36,13 +36,19 @@ public:
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static float engineFPS;
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private:
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/*DO NOT TOUCH ORDER OF DECLARATION!
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GCC BUG CAUSES RENDERING TO FAIL IN ANY OTHER ORDER OF DECLARATION!*/
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Mesh seabed;
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Mesh island;
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Mesh skybox;
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LightBulb bulb;
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Player player;
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Camera camera;
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Mesh island, skybox, water, waterbox;
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Collectible *oysters;
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TextureRepository *texRepo;
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Sprite waterOverlay;
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Mesh water;
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Mesh waterbox;
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};
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#endif
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